are the sticky jumper anytime soon gonna be fixed? its not suppose to give any damage yet i get just as much damage as any other demo weapon
On Wed, Aug 10, 2011 at 6:28 PM, Fletcher Dunn <[email protected]>wrote: > Yes, you are correct. The changes were in the steam SDK and seam client, > and in engine.dll and will affect all Orange Box games.**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Charlie > *Sent:* Wednesday, August 10, 2011 6:08 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Optional TF2 update tomorow**** > > ** ** > > Won't this be more of an optional Orangebox update rather than a TF2 > update? The problem is not isolated. > > On 8/10/2011 4:40 PM, Fletcher Dunn wrote: **** > > Expect an optional TF2 update sometime tomorrow.**** > > * We have fixed the problem with zombie players. (Or at least the zombies > generated by banning.)**** > > * We also fixed a bug where spectators connected directly to the spectator > port (not an HLTV relay) would count as "players".**** > > **** > > Your humble servant,**** > > Fletch**** > > ** ** > > ** ** > > _______________________________________________**** > > To unsubscribe, edit your list preferences, or view the list archives, please > visit:**** > > http://list.valvesoftware.com/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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