They are the same binaries used by the regular steam client.

tier0_s.dll
vstdlib_s.dll
steam.dll
steam_api.dll
steamclient.dll

From: [email protected] 
[mailto:[email protected]] On Behalf Of E. Olsen
Sent: Monday, August 15, 2011 5:54 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] TF2 crashes fixed

Is this a file we can upload and install manually from our own (local) steam 
client, or do we have to wait for another update?


On Mon, Aug 15, 2011 at 8:10 PM, Fletcher Dunn 
<[email protected]<mailto:[email protected]>> wrote:
Message received.  It looks like a new steamclient.dll for Windows dedicated 
server didn't get into the udpate.

I'll track it down.

-----Original Message-----
From: 
[email protected]<mailto:[email protected]> 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of Bubka3
Sent: Monday, August 15, 2011 5:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] TF2 crashes fixed

I just did Steam Client update on the machine, no new updates, so
thats not the issue here.


On Mon, Aug 15, 2011 at 8:06 PM, SakeFox 
<[email protected]<mailto:[email protected]>> wrote:
> ours are verified and updated a few minutes ago. I have updated twice today
> and the second one is putting our servers in lan mode with sv_lan set to 0
>
> On 8/15/2011 8:04 PM, E. Olsen wrote:
>
> Yep - these are dedicated windows 2008 r2 boxes without steam clients
> running. sv_lan "0" is set in the server config. I've run the update
> multiple times, and did a -verify all
>
>
>
> On Mon, Aug 15, 2011 at 8:02 PM, Fletcher Dunn 
> <[email protected]<mailto:[email protected]>>
> wrote:
>>
>> We'll investigate the CS:S Windows issue.  In the meantime, can you
>> confirm that you don't have an old steam client on that Windows machine?  If
>> you've run the steam client one, but not run recently, it might be using the
>> old steam.dll, instead of the new one released in the latest update.
>>
>> There were two updates today.  The first one contained all the shared
>> stuff and all the games besides TF2.  The second fixed TF2.
>>
>> -----Original Message-----
>> From: 
>> [email protected]<mailto:[email protected]>
>> [mailto:[email protected]<mailto:[email protected]>]
>>  On Behalf Of Ross Bemrose
>> Sent: Monday, August 15, 2011 4:55 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] [hlds] TF2 crashes fixed
>>
>> I don't know about the Windows server, but the last Linux server update
>> only updated libraries in ./orangebox/tf/bin/
>>
>> On 8/15/2011 7:49 PM, Kigen wrote:
>> > CS:S is still FUBAR'd.  I cannot get my server to connect to Steam
>> > after the update.  Error says it cannot load the Steam library.
>> >
>> > Windows 2008 R2 (x64).
>> >
>> > On Mon, Aug 15, 2011 at 6:45 PM, Kyle 
>> > Sanderson<[email protected]<mailto:[email protected]>>
>> >  wrote:
>> >> Thanks for testing!
>> >>
>> >> Kyle.
>> >>
>> >> On Mon, Aug 15, 2011 at 4:41 PM, E. 
>> >> Olsen<[email protected]<mailto:[email protected]>>  wrote:
>> >>
>> >>> Common error. The content servers are heavily overloaded (especially
>> >>> the
>> >>> east coast). Keep trying.
>> >>>
>> >>>
>> >>> On Mon, Aug 15, 2011 at 7:39 PM, 
>> >>> Bubka3<[email protected]<mailto:[email protected]>>  wrote:
>> >>>
>> >>>> I can't update any server. Command aborted?
>> >>>>
>> >>>> _______________________________________________
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>> >>>
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