Quickplay is the real answer to fakeplayers. It's not likely you'll end up
on an empty server alone using quickplay :).

On Thu, Aug 18, 2011 at 3:34 PM, [email protected]
<[email protected]>wrote:

> That's unconstitutional (it is a metaphor). I just wouldn't want to land on
> one of those servers from quickplay.
> Why tell server owners how to run their equipment, just set a base standard
> everyone *must* abide by in order to get listed.
>
>
> On Thu, Aug 18, 2011 at 11:03 AM, Drogen Viech <[email protected]
> > wrote:
>
>> Would be awesome to see valve doing something about servers giving
>> hats/weapons to their "premium users" aswell
>>
>> 2011/8/18 AnAkIn . <[email protected]>:
>> > Nothing is being done it seems. The server scoring doesn't seem to solve
>> the
>> > problem at all.
>> >
>> > 2011/8/18 Harry Strongburg <[email protected]>
>> >>
>> >> See subject. It's been going on forever, servers advertising themselves
>> >> as near full when there is no one in it. Just curious what's being done
>> >> about this plauge that is spreading. There used to be a threat of
>> >> masterserver delisting, but I haven't seen that happen to any of the
>> >> large communities doing fake-clients for over 6 months now.
>> >>
>> >> I don't know anything about how the Source engine is coded... but if I
>> >> was to assume, I would say it wouldn't be that hard to add in,
>> >> considering TF2 has a similar "point system" for matchmaking. Server
>> >> owners being made aware they are being watched with some console lines
>> >> about their masterserver status and such would also encourage
>> fair-play.
>> >>
>> >> Please?
>> >>
>> >> _______________________________________________
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>> >
>> >
>> >
>> > --
>> > Best regards,
>> > AnAkIn,
>> > -------------
>> > ESL EU TF2 Admin
>> > http://www.esl.eu/eu/tf2
>> >
>> >
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>> >
>> >
>>
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>
>
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