Hi,

Thanks so much for the cvar! Is there any other cvars for log files I
don't know about?

Sincerely,
Artie T.
www.Bubka3.com

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On Thu, Sep 8, 2011 at 11:54 PM, Tony Paloma <[email protected]> wrote:
> The log files are buffered and only written to disk when the buffer fills. As 
> long as your server doesn't crash, the log files should be whole. If you want 
> to disable the buffering so that even if the server crashes all log data is 
> present, use:
> sv_logflush 1
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Bubka3
> Sent: Thursday, September 08, 2011 8:37 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 No steam Logon errors!
>
> Hi,
>
> The problem with normal server logs is they don't save sometimes. Is there 
> any fix for that (in reference to /logs/ directory) ? Maybe some cvar's I can 
> set?
>
> Sincerely,
> Artie T.
> www.Bubka3.com
>
> Legal Disclaimer: This email contains private and critical security 
> information to protect a property that belongs to the recipient of this 
> email. This email must be delivered to the recipient without any delay. A 
> delayed or unsuccessful delivery of this email may result in loss of the 
> property. Blocking this email may be unlawful. You may be held liable for 
> consequential damages in connection with a property loss if you block or 
> hinder delivery of this email to the recipient.
>
>
>
> On Thu, Sep 8, 2011 at 11:28 PM, Tony Paloma <[email protected]> wrote:
>> It's your normal server log file. The diagnostic messages should get written 
>> at the same thing the client disconnected line is written.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Bubka3
>> Sent: Thursday, September 08, 2011 8:12 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] TF2 No steam Logon errors!
>>
>> Hi,
>>
>> Can you point me as to where the log file is located?
>>
>> Sincerely,
>> Artie T.
>> www.Bubka3.com
>>
>> Legal Disclaimer: This email contains private and critical security 
>> information to protect a property that belongs to the recipient of this 
>> email. This email must be delivered to the recipient without any delay. A 
>> delayed or unsuccessful delivery of this email may result in loss of the 
>> property. Blocking this email may be unlawful. You may be held liable for 
>> consequential damages in connection with a property loss if you block or 
>> hinder delivery of this email to the recipient.
>>
>>
>>
>> On Thu, Sep 8, 2011 at 8:23 PM, Tony Paloma <[email protected]> wrote:
>>> The optional update we released on Tuesday adds some diagnostic
>>> messages to the log file when this occurs. If you send me (privately)
>>> the relevant portion of the logs we may be able to track down the cause.
>>>
>>>
>>>
>>> Thanks,
>>>
>>> Tony
>>>
>>>
>>>
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Neil Rajani
>>> Sent: Thursday, September 08, 2011 2:03 PM
>>> To: [email protected]
>>> Subject: [hlds] TF2 No steam Logon errors!
>>>
>>>
>>>
>>> I have noticed some errors on my quick play Windows TF2 server. We
>>> are getting an increased amount of people disconnecting of no steam logon.
>>> This happens as a group within a second or two, and a server with
>>> 20-24 people can go down to 8, 10 people very fast. I have no idea what is 
>>> causing this.
>>>
>>>
>>>
>>> I want to know if other server admins have experienced this problem
>>> or if its limited to TF2 only.
>>>
>>>
>>>
>>> If it is any help, this happened one second after "Round Setup End"
>>> was triggered on cp_well, when it had just changed map. I am going to
>>> go through some logs in the past few days and see if there are similar 
>>> occurrings.
>>>
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>>>
>>>
>>
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