So you imply that in a case of, for example goldrush, where one team has done 
the full attack (6 points), the other team is up to try, reaches overtime at 
say stage 1, cap 2, it ends overtime after 5 sec and grants the win to the 
other team, even while the blu's are still pushing the cart(during over time)?
________________________________________
From: [email protected] [[email protected]] 
On Behalf Of Mike O'Laughlen [[email protected]]
Sent: 15 September 2011 19:49
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] Overtime bug?

If one team has won more rounds and time expires for map change then the team 
that won more rounds wins the map.

On Thursday, September 15, 2011, Saint K. 
<[email protected]<mailto:[email protected]>> wrote:
> There is another overtime bug where overtime kicks in, people are making the 
> cap, but it finishes anyway after the 5 seconds.
>
> Saint k.
> ________________________________________
> From: 
> [email protected]<mailto:[email protected]>
>  
> [[email protected]<mailto:[email protected]>]
>  On Behalf Of SakeFox 
> [[email protected]<mailto:[email protected]>]
> Sent: 15 September 2011 19:25
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] [TF2] Overtime bug?
>
> I have noticed with gravelpit, gorge and seems like just the 3cp maps,
> but when the blue team has point A and then goes into overtime all they
> have to do is cap B and they will win. It doesn't seem to add time on
> the clock and make them cap C to win the map.
>
> Just recently started playing TF2 again so not sure if this was known
> issue or a setting needing to be change to fix it, but have seem it on a
> few servers so I thought I would ask.
>
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