Download server files on new a directory and work from there.

On 14 October 2011 01:42, Cc2iscooL <cc2isc...@gmail.com> wrote:

> Did you delete the blob files in the updater directory?
> On Oct 13, 2011 7:41 PM, "unrealized" <unrealize...@gmail.com> wrote:
>
>> -verify_all is not functioning..  I deleted the bin folders and
>> binaries, and it is not re-downloading any of them..
>>
>> No installation record found at .
>> No installation record found at ./css
>> Checking/Installing 'Counter-Strike Source Shared Content' version 117
>>
>>
>> Checking/Installing 'Base Source Shared Models' version 4
>>
>>
>> Checking/Installing 'Base Source Shared Sounds' version 4
>>
>>
>> Checking/Installing 'Base Source Shared Materials' version 8
>>
>>
>> Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version
>> 2
>>
>> 100.00% downloading ./css/bin/libsteam.so
>>
>> HLDS installation up to date
>> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
>> CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
>> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
>> alertable sleeps
>>
>>
>> On Thu, Oct 13, 2011 at 5:36 PM, 1nsane <1nsane...@gmail.com> wrote:
>> > Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since last
>> > update and everything is running fine.
>> >
>> > On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay <jonza...@aol.com>
>> wrote:
>> >>
>> >> Disabled MM and the servers are running fine now, I take it that MM/SM
>> was
>> >> the issue.
>> >>
>> >>
>> >> On 14 Oct 2011, at 01:11, Team BOOM! wrote:
>> >>
>> >> > All,
>> >> >
>> >> > I disabled Metamod on all my Windows 2008 TF2 Servers and they are
>> up,
>> >> > running and full. Of course SourceMod won't work, but at least you
>> will
>> >> > have
>> >> > running servers again if this is your problem.
>> >> >
>> >> > Mike
>> >> >
>> >> > -----Original Message-----
>> >> > From: hlds-boun...@list.valvesoftware.com
>> >> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
>> Zakay
>> >> > Sent: Thursday, October 13, 2011 5:03 PM
>> >> > To: Half-Life dedicated Win32 server mailing list
>> >> > Subject: Re: [hlds] Latest Update Issues
>> >> >
>> >> > This could be an issue related to SM/MM (I am unable to confirm/test
>> it
>> >> > at
>> >> > the moment) but upon a player entering the game this is printed into
>> the
>> >> > server console and the server crashes.
>> >> >
>> >> >
>> >> >
>> http://s627.photobucket.com/albums/tt357/JonZakay/?action=view&current=Sourc
>> >> > eCrash.png
>> >> >
>> >> > The server is running windows server 2008 r2.
>> >> >
>> >> >
>> >> >
>> >> > _______________________________________________
>> >> > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> >> > please visit:
>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >> >
>> >> >
>> >> > _______________________________________________
>> >> > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> >> > please visit:
>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>
>> >>
>> >> _______________________________________________
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>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
>> >
>>
>> _______________________________________________
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>> please visit:
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>>
>
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>
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