Download server files on new a directory and work from there. On 14 October 2011 01:42, Cc2iscooL <cc2isc...@gmail.com> wrote:
> Did you delete the blob files in the updater directory? > On Oct 13, 2011 7:41 PM, "unrealized" <unrealize...@gmail.com> wrote: > >> -verify_all is not functioning.. I deleted the bin folders and >> binaries, and it is not re-downloading any of them.. >> >> No installation record found at . >> No installation record found at ./css >> Checking/Installing 'Counter-Strike Source Shared Content' version 117 >> >> >> Checking/Installing 'Base Source Shared Models' version 4 >> >> >> Checking/Installing 'Base Source Shared Sounds' version 4 >> >> >> Checking/Installing 'Base Source Shared Materials' version 8 >> >> >> Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version >> 2 >> >> 100.00% downloading ./css/bin/libsteam.so >> >> HLDS installation up to date >> CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. >> CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps >> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object >> alertable sleeps >> >> >> On Thu, Oct 13, 2011 at 5:36 PM, 1nsane <1nsane...@gmail.com> wrote: >> > Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since last >> > update and everything is running fine. >> > >> > On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay <jonza...@aol.com> >> wrote: >> >> >> >> Disabled MM and the servers are running fine now, I take it that MM/SM >> was >> >> the issue. >> >> >> >> >> >> On 14 Oct 2011, at 01:11, Team BOOM! wrote: >> >> >> >> > All, >> >> > >> >> > I disabled Metamod on all my Windows 2008 TF2 Servers and they are >> up, >> >> > running and full. Of course SourceMod won't work, but at least you >> will >> >> > have >> >> > running servers again if this is your problem. >> >> > >> >> > Mike >> >> > >> >> > -----Original Message----- >> >> > From: hlds-boun...@list.valvesoftware.com >> >> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan >> Zakay >> >> > Sent: Thursday, October 13, 2011 5:03 PM >> >> > To: Half-Life dedicated Win32 server mailing list >> >> > Subject: Re: [hlds] Latest Update Issues >> >> > >> >> > This could be an issue related to SM/MM (I am unable to confirm/test >> it >> >> > at >> >> > the moment) but upon a player entering the game this is printed into >> the >> >> > server console and the server crashes. >> >> > >> >> > >> >> > >> http://s627.photobucket.com/albums/tt357/JonZakay/?action=view¤t=Sourc >> >> > eCrash.png >> >> > >> >> > The server is running windows server 2008 r2. >> >> > >> >> > >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> > please visit: >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> > please visit: >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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