Oh man it's gonna go down oh wow of man of geez.

On Wed, Oct 19, 2011 at 2:47 PM, Cc2iscooL <[email protected]> wrote:

> I saw some files being downloaded that mentioned Halloween
> On Oct 19, 2011 2:41 PM, "Richie Jones" <[email protected]>
> wrote:
>
>> Zing.
>>
>> On Wed, Oct 19, 2011 at 2:31 PM, pilger <[email protected]> wrote:
>>
>>> I'd be more than happy to be blessed with a "no more crashing" event for
>>> Halloween.
>>>
>>> +1 for the Crash Test Dummy hat idea. That'd be spirituous of them.
>>>
>>>
>>> On 19 October 2011 16:09, Richie Jones 
>>> <[email protected]>wrote:
>>>
>>>> I'd assume so.
>>>>
>>>> On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle <[email protected]> wrote:
>>>>
>>>>>  So is there going to be a Halloween update this year?
>>>>>
>>>>> -Brian
>>>>>
>>>>> ------------------------------
>>>>> Date: Wed, 19 Oct 2011 13:34:38 -0400
>>>>> From: [email protected]
>>>>> To: [email protected]
>>>>> Subject: Re: [hlds] Team Fortress 2 Update Released
>>>>>
>>>>>
>>>>> +1
>>>>>
>>>>> On 10/19/2011 11:03 AM, Eugenio Roman wrote:
>>>>>
>>>>> Reddit's tf2 couldn't put this simpler
>>>>> http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/
>>>>>
>>>>>
>>>>> On Wed, Oct 19, 2011 at 12:25 AM, pilger <[email protected]> wrote:
>>>>>
>>>>> Glad to know the update wasn't meant to address the client crashes. At
>>>>> least we know you're working on it and will release as soon as possible.
>>>>>
>>>>> I'd just ask you to keep in mind what Jason said there. Most of our
>>>>> regular players just don't bother to get the game back running after the
>>>>> third crash and just go play something else. Hell, i finally got myself
>>>>> playing those Fronzen Synapse Humble Bundle games i got a month ago.
>>>>>
>>>>> We're eager for a solution. Best of luck to you and us all.
>>>>>
>>>>>
>>>>> On 19 October 2011 03:20, Jason <[email protected]> wrote:
>>>>>
>>>>> Ok, good Henry, as our full server became 1/4 full due to client
>>>>> crashes and it happens in groups....a few at a time.....I think it was 7
>>>>> times for me in 90 mins....but, the server was still up.
>>>>>
>>>>>
>>>>>  On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin <
>>>>> [email protected]> wrote:
>>>>>
>>>>>  We are still working on another update for these crashes. This was
>>>>> primarily server changes to get something stable that clients can connect 
>>>>> to
>>>>> as soon as we push another client update.
>>>>>
>>>>>
>>>>> On Oct 18, 2011, at 9:05 PM, "pilger" <[email protected]> wrote:
>>>>>
>>>>>    I, personally, crashed twice in half an hour.
>>>>>
>>>>> On 19 October 2011 01:41, pilger <[email protected]> wrote:
>>>>>
>>>>> My server seems to stay up and running now, although the clients are
>>>>> still crashing quite frequently. It's still worse than it was 2 updates 
>>>>> ago.
>>>>>
>>>>>
>>>>>
>>>>> On 19 October 2011 01:12, Eric Smith <[email protected]> wrote:
>>>>>
>>>>> An optional update for Team Fortress 2 is now available.  Please run
>>>>> hldsupdatetool to receive the updates.  The specific changes include:
>>>>>
>>>>> - Fixed a server error about unprecached models
>>>>> - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs
>>>>>
>>>>> -Eric
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>
>>>>>
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>>>>>
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>>>>>
>>>>>
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>>>>>
>>>>>
>>>>>
>>>>>
>>>>>  --
>>>>> Eugenio "Motanum" Roman
>>>>>
>>>>>  https://sites.google.com/site/motanumproyect/
>>>>> [email protected]
>>>>> http://twitter.com/#!/MotanumR
>>>>> http://steamcommunity.com/id/Motanum
>>>>> http://www.youtube.com/user/motanium
>>>>>
>>>>>
>>>>>
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>>>>>
>>>>>
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>>>>>
>>>>
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>>>
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>>>
>>
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