Even if you could I doubt the engine would utilise it properly, however, i
personally havnt looked into that much. Maybe someone else can spread better
light on it.

On 22 Oct 2011, at 14:08, kelly joe <[email protected]> wrote:

How can you share it over cores manually, instead of running it one one
core?


On 22 October 2011 14:00, James Botting <[email protected]> wrote:

> Only a small part of the engine is multithreaded. The majority of
> calculation will be done on a single thread only.
>
>
> On 22 Oct 2011, at 13:59, Brian <[email protected]> wrote:
>
> Would a lower-clocked dual-core suffice or is HLDS not suited to multicore?
>
> Thanks
> On Oct 20, 2011 12:54 AM, "Dave Rosca" <[email protected]> wrote:
>
>> 2 Ghz core, 1 GB ram, and 800 GB of bandwidth should do
>>
>> On Wed, Oct 19, 2011 at 4:37 PM, Brian <[email protected]> wrote:
>>
>>> Anybody?
>>> On Oct 18, 2011 3:34 PM, "Wander" <[email protected]> wrote:
>>>
>>>> In case you werent sarcastic, hes talking about the Dedicated Server
>>>>
>>>> On Tue, Oct 18, 2011 at 16:30, T Marler <[email protected]> wrote:
>>>> > TF2 is coming to the DS? Wicked!
>>>> >
>>>> > Thanks VALVe ;D
>>>> >
>>>> > ----- Original Message -----
>>>> > From: Brian <[email protected]>
>>>> > Date: Tuesday, October 18, 2011 8:14 am
>>>> > Subject: [hlds] Minimum system requirements for TF2 DS?
>>>> > To: [email protected]
>>>> >
>>>> >> Could anyone give a rough estimate of what's needed for a
>>>> >> standard 24 man
>>>> >> server with minimal mods?
>>>> >>
>>>> >> Thanks,
>>>> >> Brian
>>>> >>
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