what is a thread? Mine says it has 4 thread pools!

On 22 October 2011 14:18, kelly joe <whitenoi...@ntlworld.com> wrote:

> That hadn't occured to me, because I read it was actually designed to run
> off one core only.
>
> Is there any way to make the engine run smoother, use less memory, and
> increase game performance, ever since the max_fps update my server has been
> running slower.
>
> Thanks
>
>
>
> On 22 October 2011 14:14, James Botting <bottswan...@googlemail.com>wrote:
>
>> Even if you could I doubt the engine would utilise it properly, however, i
>> personally havnt looked into that much. Maybe someone else can spread better
>> light on it.
>>
>>
>> On 22 Oct 2011, at 14:08, kelly joe <whitenoi...@ntlworld.com> wrote:
>>
>> How can you share it over cores manually, instead of running it one one
>> core?
>>
>>
>> On 22 October 2011 14:00, James Botting <bottswan...@googlemail.com>wrote:
>>
>>> Only a small part of the engine is multithreaded. The majority of
>>> calculation will be done on a single thread only.
>>>
>>>
>>> On 22 Oct 2011, at 13:59, Brian <br...@doublejump.eu> wrote:
>>>
>>> Would a lower-clocked dual-core suffice or is HLDS not suited to
>>> multicore?
>>>
>>> Thanks
>>> On Oct 20, 2011 12:54 AM, "Dave Rosca" <dave.ro...@gmail.com> wrote:
>>>
>>>> 2 Ghz core, 1 GB ram, and 800 GB of bandwidth should do
>>>>
>>>> On Wed, Oct 19, 2011 at 4:37 PM, Brian <br...@doublejump.eu> wrote:
>>>>
>>>>> Anybody?
>>>>> On Oct 18, 2011 3:34 PM, "Wander" <wander...@gmail.com> wrote:
>>>>>
>>>>>> In case you werent sarcastic, hes talking about the Dedicated Server
>>>>>>
>>>>>> On Tue, Oct 18, 2011 at 16:30, T Marler <bloodyi...@shaw.ca> wrote:
>>>>>> > TF2 is coming to the DS? Wicked!
>>>>>> >
>>>>>> > Thanks VALVe ;D
>>>>>> >
>>>>>> > ----- Original Message -----
>>>>>> > From: Brian <br...@doublejump.eu>
>>>>>> > Date: Tuesday, October 18, 2011 8:14 am
>>>>>> > Subject: [hlds] Minimum system requirements for TF2 DS?
>>>>>> > To: hlds@list.valvesoftware.com
>>>>>> >
>>>>>> >> Could anyone give a rough estimate of what's needed for a
>>>>>> >> standard 24 man
>>>>>> >> server with minimal mods?
>>>>>> >>
>>>>>> >> Thanks,
>>>>>> >> Brian
>>>>>> >>
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>>>>>> >
>>>>>>
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>>>>>
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>
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