I remember from my css days that you had to make a res file in the map
folder. The map should have come with one if it also comes with custom
sounds.
On Oct 22, 2011 8:39 PM, "Miikka Virtanen" <[email protected]> wrote:

> Alright, I'll try that plugin. Thanks for your help!
>
> 23.10.2011 3:06, Ant kirjoitti:
>
>> I think I know that sound (is it the sound from the good the bad and the
>> ugly?) I couldn't get it to work let alone have it download, I think it's
>> a
>> map rewrite issue. If you're running sourcemod, try sm downoader/precacher
>> http://forums.alliedmods.net/**showthread.php?p=602270<http://forums.alliedmods.net/showthread.php?p=602270>its
>>  very effective to
>> force downloads. Though I doubt it will fix your problem for this
>> particular
>> map
>>
>>
>> -----Original Message-----
>> From: 
>> hlds-bounces@list.**valvesoftware.com<[email protected]>
>> [mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>]
>> On Behalf Of Miikka Virtanen
>> Sent: Sunday, 23 October 2011 9:48 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: [hlds] Any way to force sound downloads from a CSS server?
>>
>> Hey,
>>
>> Would anyone know of a way to force clients to download sounds (if they
>> allow them with cl_downloadfilter) from my CSS server? I'm running,
>> among others, de_westwood, and there's a sound file that belongs to the
>> map, but I have no idea how to force my clients to download it. Some
>> have complained of it missing, as they know it should be there. My
>> server has the file in the server folder and the FastDL folder.
>>
>> Any help?
>>
>> Sincerely,
>> Miikka Virtanen
>>
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>>
>>
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>
>
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