Actually... yes, it is. Player scoring is most definitely related to server administration.
msleeper <[email protected]> wrote: >Relevant to server administration. > >On Mon, Oct 24, 2011 at 6:53 PM, anna rack <[email protected]> wrote: >> Hey all >> >> Just a thought on the medic really. I'm a bit of a stat whore and one thing >> that really bothers me are medics that literally only heal the player with >> the most points. Now of course they are going to get more assist kills >> because of this and they basically won't heal anyone else. Surely a medic >> should be rewarded by healing THE TEAM and keeping them forward rather than >> concentrating on the one that can give them the most points. It just bothers >> me because it's more important to me to keep my team forward and therefore I >> heal as many of my team as possible. Is there anyway that the medic can be >> rewarded by being a team healer? Like maybe calculating the number of >> players that are healed within a time limit together with the amount healed. >> >> Just throwing that out there in case Valve fancy something lighter to think >> about :D >> >> Apologies if this is not the right place for my thoughts! >> >> Kind Regards >> >> annarack >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

