I think the reason that nobody reported it as a bug is that we've been
given next to no information on how the matchmaking ranking system
works, and the only feedback we get is those two lines ("Status" and
"Trend"). There never seemed to be a correlation between me getting
players and my server's trend, and since Valve has not given us more
information on their wizard's magic matchmaking ranking system, I
assumed it was doing it's job like normal.On Wed, Oct 26, 2011 at 3:46 PM, Joeri van der Velden <[email protected]> wrote: > I noticed it too (somehow the trend was "downwards fast" for months but the > server status always "good"). Seems I didn't care enough to submit a bug > report though :p > > 2011/10/26 Spencer 'Voogru' MacDonald <[email protected]> >> >> Who cares if people do that? You can already do such a thing with the game >> server monitor sites. >> >> On 10/26/2011 11:04 AM, James Botting wrote: >> >> I think it's deliberately not shown as a number to prevent the inevitable >> 'my server is better than yours because I have a higher number' when this >> system isn't meant to be interpreted like that. >> On 26 Oct 2011, at 08:05, Spencer 'Voogru' MacDonald <[email protected]> >> wrote: >> >> Why not just report it as a number? Positive number = good, Negative >> number = bad. >> >> The higher the number the better, the lower the number the worse. >> >> - Spencer. >> >> On 10/25/2011 9:51 PM, Fletcher Dunn wrote: >> >> There has been a bug in the TF2 server reputation trend calculation. >> Previously, it would only report that the reputation was either "slightly >> upward" or "downward fast." >> >> >> >> It will be fixed in the next update, to properly show five different >> levels: up fast, up slow, steady, down slow, and down fast. >> >> >> >> I'm sure that this news comes as a *complete shock* to everybody. none of >> us had the SLIGHTEST INKLING that something was amiss, since it seemed to >> make such perfect sense. >> >> >> >> No seriously, thanks to those who reported this issue. And I apologize if >> anybody lost sleep over their server's reputation as a result of this bug. >> >> >> >> And just to be clear: the bug was not in the calculation of the reputation >> data and had no effect on quickplay, etc. It only affects the reporting of >> the trend message. >> >> >> >> Your humble servant, >> >> Fletch >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

