We learned the hard way not to trust players, even for rtv/votekick/voteban. It happened that players of other communities or some random groups, joined the server in big groups and started votes to kick/ban everyone else or keep changing map. And it's incredible the amount of whiners that start complaining just for the sake of it on the community forum after being banned for insulting heavily other players or even for using cheats. Well administered servers risk to be targets to this abuse report system exactly like bad servers, only servers with no admins at all are immune from complains.
On Fri, Oct 28, 2011 at 4:48 PM, Emil Larsson <[email protected]> wrote: > Actually the "butthurt" part is causing me concern. > > Obviously of course, an admin freezing everyone on the server while > noclipping in the event maps is obvious abuse, but I seen butthurt players > making up stories or exaggerate "abuse" when they really were punished for > their own behavior (like insulting other players). This is probably > especially a problem on bigger communities. > > And of course there is the unfortunate (but speculative) case of a admin > going rogue for his own benefit. The abuse system could use some feedback. > > > On Fri, Oct 28, 2011 at 4:03 PM, Jason <[email protected]> wrote: > >> Is there any more information on the follwing: >> >> "- Updated in-game abuse reporting tool to include option for reporting >> abusive game servers" >> >> Is this for people to report "halloween event" abuse? Or is this for >> "abuse" in general? (i.e. when someone gets butthurt that we won't allow >> their racism on our servers) >> >> Clarification on this would be appreciated, thank you in advance. >> >> >> >> On Thu, Oct 27, 2011 at 9:44 PM, Ronny Schedel <[email protected]>wrote: >> >>> - Updated in-game abuse reporting tool to include option for reporting >>> abusive game servers >>> >>> How does it work? Do you penalize the server after xxx reports or do you >>> check each reported server manually to avoid abusing this report tool? >>> >>> >>> >>> -----Ursprüngliche Nachricht----- From: Jason Ruymen >>> Sent: Friday, October 28, 2011 9:23 AM >>> To: 'hlds_linux@list.**valvesoftware.com<[email protected]>' >>> ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list. >>> **valvesoftware.com <[email protected]>' >>> >>> Subject: [hlds] Team Fortress 2 Update Released >>> >>> Required updates for Team Fortress 2 are now available. The specific >>> changes include: >>> >>> - Halloween 2011 Event >>> - Viaduct has been haunted and is now... Eyeaduct! >>> - One full multi-piece costume set has been added for each class >>> - Random gifts containing costume pieces drop in Eyeaduct on registered >>> servers >>> - 2 new Halloween 2011 achievements >>> - Any unusual hats uncrated during the event will be Halloween-themed >>> - New Halloween-themed items are available in the Mann Co. store, but >>> only for a limited time! >>> - Updated effects for The Cow Mangler 5000 >>> - Updated in-game abuse reporting tool to include option for reporting >>> abusive game servers >>> - Added mapcycle_halloween containing all Halloween event maps >>> - Fixed team colors and styles not updating properly in store previews >>> - Fixed bug in reputation trend status display for registered servers >>> - Fixed a problem that could cause repeated stutters after joining a >>> server >>> - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers >>> - New Halloween-themed community-created items submitted to the Workshop >>> are now available in the Mann Co. store! >>> >>> Jason >>> >>> >>>
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