This happened on a CS:S server and would probably work for any Orangebox based game, plus the STEAMID that was used is banned from tons of servers for using crashing/booting scripts. http://www.google.com/search?q=STEAM_0%3A1%3A11902529
From: [email protected] To: [email protected] Date: Wed, 9 Nov 2011 23:23:40 +0200 Subject: Re: [hlds] Client 0 overflowed reliable buffer The game is F2P, it takes less than 2 minutes to create a new account. Note that the IP address cannot be spoofed because before sending the connect packet you must get a challenge value from server… From: [email protected] [mailto:[email protected]] On Behalf Of Saul Rennison Sent: Wednesday, November 09, 2011 10:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Client 0 overflowed reliable buffer Don't even think the name has to have garbage characters, it would probably work equally well if the player was just connecting with a long name. Events are reliable, such as player_connect and player_disconnect. So repeatedly connecting and disconnecting within a second will result in a huge amount of events being distributed to all clients, and hence overflowing the reliable buffer. I can't imagine this being fixed shortly, without banning Steam IDs (you need a Steam auth ticket to connect to servers). Kind regards,Saul Rennison On 9 November 2011 19:57, Ryan Stecker <[email protected]> wrote:The issue is legitimate, it's caused by having a client with garbage characters in their name connect and disconnect repeatedly. On Wed, Nov 9, 2011 at 1:54 PM, Herover <[email protected]> wrote:Use old thread please. I believe people ended up with the conclusion: don't believe it, untill program released. 2011/11/9 Joe Brown <[email protected]>:> There seems to be a new program out there to boot everyone out of a server, > one of my servers was hit with it yesterday. I searched around Google for a > bit and came up with http://www.youtube.com/watch?v=i9E7QipxFIA , which was > uploaded a few hours after my server was hit. Looking at the logs around the > time, I saw these lines repeated over x500: > > L 11/08/2011 - 19:44:26: "´_Ä1 > ;k¸µ”ï¤#ß×UÔͼÙpd|ôÈ>öGM·U<397><STEAM_0:1:11902529><>" connected, address > "215.112.144.210:7757" > L 11/08/2011 - 19:44:26: "´_Ä1 > ;k¸µ”ï¤#ß×UÔͼÙpd|ôÈ>öGM·U<397><STEAM_0:1:11902529><>" disconnected (reason > "") > L 11/08/2011 - 19:44:26: "Ør: d[ ˆu srëÝž½ßÖà²ÌN™û,Û > P!G'<398><STEAM_0:1:11902529><>" connected, address "215.112.144.210:7757" > L 11/08/2011 - 19:44:26: "Ør: d[ ˆu srëÝž½ßÖà²ÌN™û,Û > P!G'<398><STEAM_0:1:11902529><>" disconnected (reason "") > L 11/08/2011 - 19:44:26: "ÓMW§ ”ŽQ‡ ¿ §y ø1ßq’ì ½†Š > C¤»&&<399><STEAM_0:1:11902529><>" connected, address "215.112.144.210:7757" > > I was playing in my server at the time and right around the time of all the > connects and disconnects, everyone was kicked with "Client 0 overflowed > reliable buffer" > The kicker is the IP 215.112.144.210 is a DoD address so it must be a > spoofed packet. >> _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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