The update changed all my servers' mapcycles back to their defaults. You may wish to check yours as well in case you didn't notice. Mike
_____ From: [email protected] [mailto:[email protected]] On Behalf Of Scott Sent: Thursday, December 15, 2011 10:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released thanks! On Fri, Dec 16, 2011 at 12:32 AM, John Moroney <[email protected]> wrote: The fix for STV doesn't work, not for DODS anyway. It is still reporting the game server slots in the Spectate tab. The STV bot also doesn't show until on the server. On 16/12/2011 2:26 PM, Jason Ruymen wrote: Required updates are now available for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The specific changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a bug which caused Windows Aero Extensions video option to always be enabled, regardless of setting. Disabling this can improve compatibility with third-party programs and overlays, but may also affect performance. - Fixed SourceTV showing player counts for the game server instead of the number of clients connected to the SourceTV server Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> com/cgi-bin/mailman/listinfo/hlds
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