The update changed all my servers' mapcycles back to their defaults. You may
wish to check yours as well in case you didn't notice.
 
Mike

  _____  

From: [email protected]
[mailto:[email protected]] On Behalf Of Scott
Sent: Thursday, December 15, 2011 10:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch Updates Released


thanks!


On Fri, Dec 16, 2011 at 12:32 AM, John Moroney <[email protected]>
wrote:


The fix for STV doesn't work, not for DODS anyway. It is still reporting the
game server slots in the Spectate tab. The STV bot also doesn't show until
on the server. 


On 16/12/2011 2:26 PM, Jason Ruymen wrote:


Required updates are now available for Team Fortress 2, Counter-Strike:
Source, Day of Defeat: Source and Half-Life 2: Deathmatch.  The specific
changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug which caused Windows Aero Extensions video option to always be
enabled, regardless of setting. Disabling this can improve compatibility
with third-party programs and overlays, but may also affect performance.
- Fixed SourceTV showing player counts for the game server instead of the
number of clients connected to the SourceTV server


Jason


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