Come on guys, secretly its a Christmas gift from the guys at Valve.
Finally an exploit that EVERYONE knows about.

I'm gonna enjoy this! Boycott the servers running that plugin!
Its Engy-Time! Texas Style.

On 2011/12/16 16:45, Andrew DeMerse wrote:
It's so prevalent and easy to come across, even on accident, that it's
best to let server admins know about it. When I sent the mail, it was
already posted on SPUF and making it's usual rounds. I'm sure someone
could code up a plugin that prevents revenge crits on the FJ (maybe in
tf2 items, haven't had a chance to mess with it), but it's easy enough
to just disable the weapon, and cut the head off before people come in
and destroy your server.

On Fri, Dec 16, 2011 at 3:03 AM, Emil Larsson <[email protected]
<mailto:[email protected]>> wrote:

    You should probably have e-mailed Tony Paloma directly (I would had,
    but I was commuting to work during the hour I was gone, and now
    there is no point in e-mailing). But now that the genie is out of
    the bottle, yes that is the exploit i was talking about.


    On Fri, Dec 16, 2011 at 8:04 AM, Andrew DeMerse <[email protected]
    <mailto:[email protected]>> wrote:

        Since it's so ridiculously easy to reproduce, even on accident,
        I'll outline it.

        Equip the frontier justice
        Drop a sentry (mini is easiest, obviously)
        Once it gets 1 assist or kill, destroy it
        Use up your revenge crits

        You now have unlimited crits for every equipped item until you
        die. Pistol, wrench, and shotgun.

        Right now, the solution is to ban the frontier justice until
        Valve can fix it.

        I'm using this with sourcemod
        https://forums.alliedmods.net/showthread.php?t=86679

        sm_wpnblock "1"
        sm_wpnblock_clear
        sm_wpnblock_add "tf_weapon_sentry_revenge"

        On Fri, Dec 16, 2011 at 1:56 AM, Team BOOM!
        <[email protected] <mailto:[email protected]>> wrote:

            __
            The update changed all my servers' mapcycles back to their
            defaults. You may wish to check yours as well in case you
            didn't notice.
            Mike

            
------------------------------------------------------------------------
            *From:* [email protected]
            <mailto:[email protected]>
            [mailto:[email protected]
            <mailto:[email protected]>] *On Behalf Of
            *Scott
            *Sent:* Thursday, December 15, 2011 10:40 PM
            *To:* Half-Life dedicated Win32 server mailing list
            *Subject:* Re: [hlds] Team Fortress 2, Counter-Strike:
            Source, Day of Defeat: Source and Half-Life 2: Deathmatch
            Updates Released

            thanks!

            On Fri, Dec 16, 2011 at 12:32 AM, John Moroney
            <[email protected] <mailto:[email protected]>> wrote:

                The fix for STV doesn't work, not for DODS anyway. It is
                still reporting the game server slots in the Spectate
                tab. The STV bot also doesn't show until on the server.


                On 16/12/2011 2:26 PM, Jason Ruymen wrote:

                    Required updates are now available for Team Fortress
                    2, Counter-Strike: Source, Day of Defeat: Source and
                    Half-Life 2: Deathmatch.  The specific changes include:

                    Source Engine Changes (TF2, DoD:S, HL2:DM)
                    - Fixed a bug which caused Windows Aero Extensions
                    video option to always be enabled, regardless of
                    setting. Disabling this can improve compatibility
                    with third-party programs and overlays, but may also
                    affect performance.
                    - Fixed SourceTV showing player counts for the game
                    server instead of the number of clients connected to
                    the SourceTV server

                    Jason


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