i moved some gameservers to other root servers - that causes the ip changes.

i already removed all fake plugins on all saigns servers a few weeks ago

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Ronny Schedel
Sent: Wednesday, January 04, 2012 10:54 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Policy of truth

 

I have to correct myself, these servers are old saigns servers.

 

 

From: Ronny Schedel <mailto:[email protected]>  

Sent: Wednesday, January 04, 2012 10:47 PM

To: Half-Life dedicated Win32 server mailing list 
<mailto:[email protected]>  

Subject: Re: [hlds] Policy of truth

 

I don’t think saigns is delisted. They have changed their bots according to the 
rules (read news of 10th December)

 

Some other servers with high gametracker scores got delisted:

 

http://www.gametracker.com/search/tf2/DE/?query=New+IP 
<http://www.gametracker.com/search/tf2/DE/?query=New+IP&=GO> &=GO

 

They have changed their IP. If I remember well, their name was something with 
Nightteam or similar.

 

 

 

From: Jethro Seabridge <mailto:[email protected]>  

Sent: Wednesday, January 04, 2012 10:21 PM

To: Half-Life dedicated Win32 server mailing list 
<mailto:[email protected]>  

Subject: Re: [hlds] Policy of truth

 

Gentlemen, this is the War on Saigns.de. 

 

And we are winning!

 

On Wed, Jan 4, 2012 at 9:15 PM, Fletcher Dunn <[email protected]> 
wrote:

Today the Team Fortress team took action to bring certain server operators into 
compliance with our previously announced "honest server policy".  Examples of 
server modifications that resulted in this policy include:
* Running bots and trying to make them appear that they were human players
* Running bots and circumventing or modifying the usual mechanisms that the 
bots are advertised to the server browser
* Running with significant gameplay modifications, such as respawn times, 
without having the proper tags on their server designed to alert quickplay and 
automated searches about those modifications.

We have not taken action against individual servers, but rather against an 
entire related server group.  Hopefully the necessity for this policy is clear. 
 We took two different actions, depending on the severity of modification we 
found:
* Preventing IP addresses from logging a TF gameserver account, which excludes 
them from quickplay.
* Delisting IP addresses from the master server (server browser and Quick Match 
system) for one month.

Finally, we would like to say thanks to the server operators who have continued 
to run honest servers, and to those who heeded our earlier warning and 
subsequently changed their practices.  We thank you for that.  We hope that our 
actions today show that we want to help you compete for player traffic on the 
basis of providing a good environment for players.

Thank you,
The Team Fortress Team


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