This is just crazy... another failed update. Servers get forced to LAN mode and
we're left with having to use the tf2 steamclient.dll as a work around. Safe to
say the Steam Groups hadn't been fixed either though I can't confirm being
we're using a work-around.
What are the odds we're going to be left in the cold for another week, lol
From: Robert Whelan <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Wednesday, January 11, 2012 2:08 PM
Subject: Re: [hlds] Fw: L4D2 Steamgroups Borked?
Nice catch, that got the servers out of LAN mode... however the Steam Groups
are still borked. Now that a problem has been identified hopefully we can get
another fix sometime soon.
Thx again ;)
From: John <[email protected]>
To: [email protected]
Sent: Wednesday, January 11, 2012 1:36 PM
Subject: Re: [hlds] Fw: L4D2 Steamgroups Borked?
This appears to be a problem with the new bin/steamclient.dll file included
with the update. As a band-aid, try replacing it with the one being distributed
with TF2 -- that seems to have fixed things up for me.
-John
On 1/10/2012 6:52 PM, Robert Whelan wrote:
A month later and we finally get an update to address this... it's worse now,
lol
>
>************************************************
>* Unable to load Steam support library. *
>* This server will operate in LAN mode only. *
>************************************************
>[SERVER] Left4Dead2 Server Config Loading
>L 01/10/2012 - 20:47:47: server_cvar: "sv_steamgroup" "blablabla"
>L 01/10/2012 - 20:47:47: server_cvar: "sv_contact" "blablabla"
>Can't ban users on a LAN
>Can't ban users on a LAN
>Can't ban users on a LAN
>Can't ban users on a LAN
>Can't ban users on a LAN
>Can't ban users on a LAN
>Writing cfg/banned_user.cfg.
>Writing cfg/banned_ip.cfg.
>
>
>
>
>----- Forwarded Message -----
>From: Robert Whelan <[email protected]>
>To: Hlds/Srcds Mailing List <[email protected]>
>Sent: Monday, December 19, 2011 1:05 PM
>Subject: L4D2 Steamgroups Borked?
>
>
>Hrrrm... afaik Fridays update http://store.steampowered.com/news/7036/ broke
>the steamgroup servers feature for L4D2. It never returns any of our servers
>now.
>
>Anyone else? L4D seems to be working fine though L4D2 isn't. I'm guessing the
>new function added broke it?
>
>- Added blocklist functionality to Left 4 Dead 2
>
>
>
>
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