I love how cheat programmers keep using the the 'debug' Draw box for wallhacks.
Places where I've seen the debug drawbox: * used for rendering area portals in-game with sv_cheats 1 Places where I've seen using the debug drawbox as cheats: * too many to count Perhaps it would helpful to check on the vac module if a player's is using a render function... On Thu, Feb 2, 2012 at 5:10 PM, lwf <l...@rocketblast.com> wrote: > Valve already has a limit but it's not very aggressive. Perhaps they > can bypass it, or it's the only reason they're not changing their name > every tick. > > On Thu, Feb 2, 2012 at 18:03, Lance Waidzunas <lswa...@gmail.com> wrote: > > Sorry to chime in late, and if this has already been brought up, I > > apologize... > > > > But is there anyway Valve could implement a minimum time between name > > changes? I could care less about the hackers and what not, but it's > kind of > > a pain in the butt when you're trying to ban someone quickly in server > and > > their name keeps changing. My admins and myself are usually playing when > > these idiots drop by the eXtv servers and it'd be great if there was even > > like 5-10 second minimum between name changes so we have a moment to pop > a > > ban in and carry on w/ the game. > > > > > > On Thu, Feb 2, 2012 at 10:57 AM, Mart-Jan Reeuwijk <mreeu...@yahoo.com> > > wrote: > >> > >> Well, here you go: > >> > >> http://www.youtube.com/watch?v=mD7Fi7xC-gg > >> They dont even care bout VAC anymore, for that takes couple weeks, > couple > >> weeks they can cheat around, and then take a new one. > >> > >> And I think its more appropriate to fork the topic with its own thread > >> about DDOS attacks etc. > >> > >> ________________________________ > >> From: Chad Hedstrom <chad.hedst...@gmail.com> > >> To: Half-Life dedicated Win32 server mailing list > >> <hlds@list.valvesoftware.com> > >> Sent: Thursday, 2 February 2012, 0:13 > >> > >> Subject: Re: [hlds] Dealing with persistent cheaters > >> > >> Note to gameserver coders: it would be great to have some sort of > >> rudimentary DDoS protection, i.e. gameserver level firewall that says > >> "ignore packets from IPs X, Y, Z. > >> > >> I've been dealing with a very persistent DDoS attack on my BF3 servers > >> recently (he has it set on a nightly timer!) and we almost had to > >> switch to a virtual managed server to take advantage of Windows > >> Server's more advanced firewall options - at $180 a month. A huge > >> shout out to John at NFO for helping me with this. The DDoS attacks > >> wouldn't crash the server, but it would cause the server to drop all > >> the players. > >> > >> Long story short, DDoS tools are becoming more of a problem and easier > >> to find (LOIC anybody?) and it would be nice to have some rudimentary > >> protection built in, if only so that the plugin community can expand > >> upon it. Maybe something to think about for CS:GO and HL3DM? ;) > >> > >> On Sun, Jan 29, 2012 at 3:18 PM, Connor M. <wickedplayer...@gmail.com> > >> wrote: > >> > Just hope that they don't go deep into illegal territory and (D)DoS > your > >> > servers. If they happen to do so, get a hold of your host/ISP (if > you're > >> > running a server that you built/bought and are not using a host) and > >> > explain > >> > what happened as some programs that do such things can produce EXTREME > >> > amounts of bandwidth which can net you with a $15K bill (like someone > on > >> > Facepunch experienced, didn't see the thread myself because there's > too > >> > much > >> > traffic all the time). Then, look up the IP so that you can get a hold > >> > of > >> > local authorities and their ISP and tell them that they're doing > illegal > >> > things. Hope for the best, and rest feeling good that you got rid of > >> > another > >> > skid. > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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