Delete both bin folders and run the update again. See if that helps.

On Thu, Mar 29, 2012 at 6:47 PM, Brian <[email protected]> wrote:

> srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all
>
> Checking bootstrapper version ...
> Updating Installation
> Checking/Installing 'Team Fortress 2 Content' version 321
>
>
> Checking/Installing 'Team Fortress 2 Materials' version 172
>
>
> Checking/Installing 'Base Source Shared Materials' version 8
>
>
> Checking/Installing 'Base Source Shared Models' version 4
>
>
> Checking/Installing 'Base Source Shared Sounds' version 4
>
>
> Checking/Installing 'OB Linux Dedicated Server' version 153
>
>
> HLDS installation up to date
>
> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
> CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps
>
> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
> alertable sleeps
>
>
> Still the same master server update/ restart request
>
>
> On Thu, Mar 29, 2012 at 11:36 PM, byteframe <[email protected]> wrote:
>
>> You might need to re-verify the content, and in my experiance, I have to
>> pass -steambin "absolutepathtosteambinary" to srcds_run.
>>
>> On Thu, Mar 29, 2012 at 6:33 PM, Brian <[email protected]> wrote:
>>
>>> Connection to Steam servers successful.
>>>    Public IP is x.y.z
>>> Assigned anonymous gameserver Steam ID [A-1:12347574948218)].
>>> VAC secure mode is activated.
>>> tf_server_identity_account_id not set; not logging into registered
>>> account
>>> L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not
>>> logging into registered account
>>> Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is
>>> queued.
>>> MasterRequestRestart
>>> Your server needs to be restarted in order to receive the latest update.
>>> Your server needs to be restarted in order to receive the latest update.
>>>
>>> try using _restart, no good. Try using -autoupdate, no good. So, as Eric
>>> suggested in a previous thread...
>>>
>>> srcds@vs2435:~$ rm InstallRecord.blob
>>> srcds@vs2435:~$ ./steam -command update -game tf -dir .
>>> Checking bootstrapper version ...
>>> Updating Installation
>>> No installation record found at ./orangebox
>>> No installation record found at ./orangebox
>>> No installation record found at .
>>> No installation record found at .
>>> No installation record found at .
>>> No installation record found at ./orangebox
>>> Checking/Installing 'Team Fortress 2 Content' version 321
>>>
>>>
>>> Checking/Installing 'Team Fortress 2 Materials' version 172
>>>
>>>
>>> Checking/Installing 'Base Source Shared Materials' version 8
>>>
>>>
>>> Checking/Installing 'Base Source Shared Models' version 4
>>>
>>>
>>> Checking/Installing 'Base Source Shared Sounds' version 4
>>>
>>>
>>> Checking/Installing 'OB Linux Dedicated Server' version 153
>>>
>>>
>>> Connection Reset, errno 104 "Connection reset by peer"
>>> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
>>> CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps
>>> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
>>> alertable sleeps
>>> srcds@vs2435:~$ service srcds start
>>>
>>> ...
>>>
>>> VAC secure mode is activated.
>>> tf_server_identity_account_id not set; not logging into registered
>>> account
>>> L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not
>>> logging into registered account
>>> Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is
>>> queued.
>>> MasterRequestRestart
>>> Your server needs to be restarted in order to receive the latest update.
>>> Your server needs to be restarted in order to receive the latest update.
>>>
>>> Same thing.
>>>
>>> Would really appreciate some help. My server has been out of action for
>>> a week now.
>>>
>>> Brian
>>>
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>>>
>>>
>>
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>>
>>
>
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