Just out of curiosity, how are you starting the server? What folder are you
in, what binary are you running, etc.

On Thu, Mar 29, 2012 at 7:01 PM, Brian <[email protected]> wrote:

> Nope, that did nothing either :/
>
>
> On Thu, Mar 29, 2012 at 11:49 PM, 1nsane <[email protected]> wrote:
>
>> Delete both bin folders and run the update again. See if that helps.
>>
>>
>> On Thu, Mar 29, 2012 at 6:47 PM, Brian <[email protected]> wrote:
>>
>>> srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all
>>>
>>> Checking bootstrapper version ...
>>> Updating Installation
>>> Checking/Installing 'Team Fortress 2 Content' version 321
>>>
>>>
>>> Checking/Installing 'Team Fortress 2 Materials' version 172
>>>
>>>
>>> Checking/Installing 'Base Source Shared Materials' version 8
>>>
>>>
>>> Checking/Installing 'Base Source Shared Models' version 4
>>>
>>>
>>> Checking/Installing 'Base Source Shared Sounds' version 4
>>>
>>>
>>> Checking/Installing 'OB Linux Dedicated Server' version 153
>>>
>>>
>>> HLDS installation up to date
>>>
>>> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
>>> CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps
>>>
>>> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
>>> alertable sleeps
>>>
>>>
>>> Still the same master server update/ restart request
>>>
>>>
>>> On Thu, Mar 29, 2012 at 11:36 PM, byteframe <[email protected]> wrote:
>>>
>>>> You might need to re-verify the content, and in my experiance, I have
>>>> to pass -steambin "absolutepathtosteambinary" to srcds_run.
>>>>
>>>> On Thu, Mar 29, 2012 at 6:33 PM, Brian <[email protected]> wrote:
>>>>
>>>>> Connection to Steam servers successful.
>>>>>    Public IP is x.y.z
>>>>> Assigned anonymous gameserver Steam ID [A-1:12347574948218)].
>>>>> VAC secure mode is activated.
>>>>> tf_server_identity_account_id not set; not logging into registered
>>>>> account
>>>>> L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not
>>>>> logging into registered account
>>>>> Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is
>>>>> queued.
>>>>> MasterRequestRestart
>>>>> Your server needs to be restarted in order to receive the latest
>>>>> update.
>>>>> Your server needs to be restarted in order to receive the latest
>>>>> update.
>>>>>
>>>>> try using _restart, no good. Try using -autoupdate, no good. So, as
>>>>> Eric suggested in a previous thread...
>>>>>
>>>>> srcds@vs2435:~$ rm InstallRecord.blob
>>>>> srcds@vs2435:~$ ./steam -command update -game tf -dir .
>>>>> Checking bootstrapper version ...
>>>>> Updating Installation
>>>>> No installation record found at ./orangebox
>>>>> No installation record found at ./orangebox
>>>>> No installation record found at .
>>>>> No installation record found at .
>>>>> No installation record found at .
>>>>> No installation record found at ./orangebox
>>>>> Checking/Installing 'Team Fortress 2 Content' version 321
>>>>>
>>>>>
>>>>> Checking/Installing 'Team Fortress 2 Materials' version 172
>>>>>
>>>>>
>>>>> Checking/Installing 'Base Source Shared Materials' version 8
>>>>>
>>>>>
>>>>> Checking/Installing 'Base Source Shared Models' version 4
>>>>>
>>>>>
>>>>> Checking/Installing 'Base Source Shared Sounds' version 4
>>>>>
>>>>>
>>>>> Checking/Installing 'OB Linux Dedicated Server' version 153
>>>>>
>>>>>
>>>>> Connection Reset, errno 104 "Connection reset by peer"
>>>>> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
>>>>> deferrals.
>>>>> CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps
>>>>> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
>>>>> alertable sleeps
>>>>> srcds@vs2435:~$ service srcds start
>>>>>
>>>>> ...
>>>>>
>>>>> VAC secure mode is activated.
>>>>> tf_server_identity_account_id not set; not logging into registered
>>>>> account
>>>>> L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not
>>>>> logging into registered account
>>>>> Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is
>>>>> queued.
>>>>> MasterRequestRestart
>>>>> Your server needs to be restarted in order to receive the latest
>>>>> update.
>>>>> Your server needs to be restarted in order to receive the latest
>>>>> update.
>>>>>
>>>>> Same thing.
>>>>>
>>>>> Would really appreciate some help. My server has been out of action
>>>>> for a week now.
>>>>>
>>>>> Brian
>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>
>>>>
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>>>>
>>>
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>>
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>>
>
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