Any reason you cant use the big servers _without_ virtualisation?
One thing I would say is unless your 40 severs were all single core, your game-server-to-execution-thread ratio will fall dramatically. With FPS servers, its sometimes not so much about the raw CPU power, and more about timely processing. From: [email protected] [mailto:[email protected]] On Behalf Of nemix Sent: 25 April 2012 17:04 To: [email protected] Subject: [hlds] Experience with Virtualization Hi there, has anybody good experience with hlds/srdcs in a Xenserver or ESXi Environment? We have to renew Servers for our Event and are currently in discussion with our sponsor: He would prefer 4-5 "big" Server (Dual Xeon; 64GB Ram, 15k SAS HDDs) and we should use some virtual stuff (like Xen/ESXi). Currently we are using 40 Hardware Servers, install Debian with patched Kernel and run 4-6 hlds/srcds on each server. With this setup we have good expierence and would like to keep it up. But our sponsor have to give back the Servers and we have to find another solution. I´ve tested hlds and srcds in a ESXi 5 Environment with 10 Players and couldn´t find any issues or spikes. Any expierence here with big Servers and Virtual stuff for Gameservers? Regards
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