If you are running windows (which I assume you are or at some point were 
because this is the windows mailing list) Tcadmin has implemented a vm system 
which actually seems to work without actually installing vm software.   It 
works pretty well with some of the testing I have done. 


-----Original message-----
From: Steven Sumichrast [email protected]
Date: Wed, 25 Apr 2012 15:20:28 -0400
To: Half-Life dedicated Win32 server mailing list [email protected]
Subject: Re: [hlds] Fwd: Re: Experience with Virtualization

> I run all of my servers on ESXi 4 currently.  Absolutely no issues.
> 
> On Wed, Apr 25, 2012 at 2:15 PM, Cameron Munroe
> <[email protected]>wrote:
> 
> > All of my servers run on XenServer with no issue, however they have a CPU
> > cost to run, so make less VMs with more game servers on that vm. You also
> > need to make sure that this hardware is dedicated to you if you are running
> > a event as generally I have found 1 core = 1 game server. BTW make sure you
> > run this as 64bit and you will get a bonus in performance.
> >
> >
> > -------- Original Message --------
> > Subject: Re: [hlds] Experience with Virtualization
> > Date: 2012-04-25 09:49
> > From: Ken Bateman <[email protected]>
> > To: [email protected]
> > Reply-To: Half-Life dedicated Win32 server mailing list <
> > [email protected]>
> >
> > On 4/25/2012 12:31 PM, Charles Mabbott wrote:
> >
> >> In a general sense, the issue you will see with Virtualization is if the
> >> hardware itself gets busy, you're VM will not get CPU cycles it needs.
> >> (%ACTIVE is the VMware term) If you can guarantee the hardware won't get
> >> that busy, you should be alright, but if there is a chance, it mgiht or you
> >> don't have direct control over the actual hardware, you could run into
> >> issues down the road.
> >>
> >>  My experience with a TF2 server running on a Xen VPS (
> > http://www.linode.com/ ) has been that I/O was the limiting factor.  I
> > got much choppier performance when I had replays and SourceTV demos enabled.
> >
> > Also, you can dramatically reduce the memory footprint of multiple servers
> > running on the same box if you make smart use of symlinks or directory
> > junctions.
> >
> > -Ken
> >
> > ______________________________**_________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
> >
> > --
> > -- Cameron Munroe
> >
> > http://www.cameronmunroe.com/
> > http://www.munroenet.com/
> > http://www.gaming-servers.net/
> >
> >
> > ______________________________**_________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
> >
> 
> 

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