http://www.mail-archive.com/[email protected]/msg61635.html

 

The changelog contains "Added a server console message when a player is sent
to the server via the matchmaking system", but it doesn't work. Probably the
GC does not send the CMsgTFQuickplay_PlayerJoining message to servers. The
log message should look like "(Quickplay) Incoming player".

 

From: [email protected]
[mailto:[email protected]] On Behalf Of 1nsane
Sent: Friday, April 27, 2012 9:25 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Suddenly very low server population

 

Is there an official way to tell when a player connects from quickplay?
Because based on your stats it seems I'm logging the wrong thing. That or
the servers are just very quick play dependent which leads to different
stats and that is the problem there. 

 

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