http://www.mail-archive.com/[email protected]/msg61635.html
The changelog contains "Added a server console message when a player is sent to the server via the matchmaking system", but it doesn't work. Probably the GC does not send the CMsgTFQuickplay_PlayerJoining message to servers. The log message should look like "(Quickplay) Incoming player". From: [email protected] [mailto:[email protected]] On Behalf Of 1nsane Sent: Friday, April 27, 2012 9:25 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_linux] Suddenly very low server population Is there an official way to tell when a player connects from quickplay? Because based on your stats it seems I'm logging the wrong thing. That or the servers are just very quick play dependent which leads to different stats and that is the problem there.
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