Ideal world? haven't you heard? We're on Earth Alpha version.
>________________________________
> From: hlds <[email protected]>
>To: [email protected]
>Sent: Friday, 4 May 2012, 2:59
>Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released
>
>
>This.
>
>I assumed this was another useless spam message from another user
complaining about a breakage at the start.
>
>We do not need to even begin to offer helpful advice to players and
end-users here. It should be a requirement that you're smart enough
to never ask a question that would necessitate this sort of answer
in the first place to even be on the mailing list, in an ideal
world.
>
>
>Wait, check that; ideal world would have none of these end-users
even getting onto the list in the first place.
>
>
>On 5/3/2012 8:43 PM, Jesse Porter wrote:
>Let's not get proactive in solving user issues otherwise they'll come to
>expect it from this list.
>>
>>
>>On Thu, May 3, 2012 at 6:40 PM, Lance Waidzunas <[email protected]> wrote:
>>
>>Confirmed. Unloading PVHUD stopped the crashing. I'd imagine most custom
>>hud makers should have things sorted in the next 24 hours.
>>>
>>>
>>>On Thu, May 3, 2012 at 7:37 PM, wickedplayer494 .
>>><[email protected]> wrote:
>>>
>>>Before any end-users come rushing here saying hl2.exe is crashing
>>>immediately upon startup, this is becoming a known problem with custom HUDs.
>>>>
>>>>You'll need to run without one until either a fix is
made by the HUD creator(s) or a hotfix is put out by
Valve for clients only.
>>>>
>>>>Keep in mind that HLDS is meant for server issues, and
as such, you should be posting client issues on other
forums of discussion.
>>>>
>>>>(this was intended in case any end-users were to come
rushing here saying their client is crashing)
>>>>
>>>>
>>>>_______________________________________________
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list archives, please visit:
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>>>>
>>>>
>>>
>>>_______________________________________________
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archives, please visit:
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>>>
>>>
>>
>>
>>
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>
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