Not to be That Guy, but any chance at getting the same respective colours printed in the clients console?
Thanks, Kyle. On Thu, May 10, 2012 at 8:55 PM, EHG <[email protected]> wrote: > The RRGGBB color codes are being printed in console. Otherwise everything > seems to work great! > > On 5/10/2012 6:21 PM, Eric Smith wrote: > >> We've released a mandatory update to Team Fortress 2. The notes for the >> update are below. >> >> -Eric >> >> ------------------------------ >> >> Team Fortress 2 >> - Added The Front Runner >> - Added new promotional items >> - Added the UGC Highlander Season 6 medals >> - Fixed a bug that sometimes prevented servers from reconnecting to the >> item server after dropping connection >> - Fixed a client crash when using custom main menu .res files >> - Fixed a bug that allowed buildings to be built in nobuild/respawn >> volumes >> - Updated the localisation files >> - Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity >> - Added ability to add custom colors in chat messages. Use either: >> - \x07 followed by a hex code in RRGGBB format >> - \x08 followed by a hex code with alpha in RRGGBBAA format >> >> ______________________________**_________________ >> hlds_announce mailing list >> hlds_announce@list.**valvesoftware.com<[email protected]> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_announce<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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