- Fixed a bug that sometimes prevented servers from reconnecting to the
item server after dropping connection

Our servers have been rebooted multiple times, but load-outs (and trading)
are borked for my community.....is valve still doing something?  Rebooting
the servers hasn't restored connection, so as a server owner, what can I do
other than wait?  Anything?

On Thu, May 10, 2012 at 8:30 PM, Team BOOM! <[email protected]> wrote:

> I wonder if I can do that with TCAdmin. I'll have to check that out. Thanks
> for the idea.
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of shawn
> Sent: Thursday, May 10, 2012 4:28 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released
>
> and I just run a master update, diff that, and apply it to all of my
> servers. even when we were running 15 servers, i only had to do the
> download once.
>
> Eventually, I'll see if it's faster if I just drive the 15 miles to the
> valve offices. :-)
>
> On 5/10/2012 3:52 PM, DontWannaName! wrote:
> > I just got command aborted about 10 times and about a minute ago it
> > started the update. I even tried deleting the registry blob.
> >
>
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