- Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection
Our servers have been rebooted multiple times, but load-outs (and trading) are borked for my community.....is valve still doing something? Rebooting the servers hasn't restored connection, so as a server owner, what can I do other than wait? Anything? On Thu, May 10, 2012 at 8:30 PM, Team BOOM! <[email protected]> wrote: > I wonder if I can do that with TCAdmin. I'll have to check that out. Thanks > for the idea. > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of shawn > Sent: Thursday, May 10, 2012 4:28 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released > > and I just run a master update, diff that, and apply it to all of my > servers. even when we were running 15 servers, i only had to do the > download once. > > Eventually, I'll see if it's faster if I just drive the 15 miles to the > valve offices. :-) > > On 5/10/2012 3:52 PM, DontWannaName! wrote: > > I just got command aborted about 10 times and about a minute ago it > > started the update. I even tried deleting the registry blob. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

