The issue appears to be the new tf_mm_servermode cvar. The default value of 0 overwrites sv_region and sets it 255.
See below, Setting 'sv_region 255 ' due to tf_mm_servermode "tf_mm_servermode" = "0" game - Activates / deactivates Lobby-based hosting mode. 0 = not active 1 = Put in quickplay pool (based on current map) -- Regards, Arthur Stelmach *Gamers United* *Network Operations* This message and any attachments are confidential and are intended for the addressee only. On Mon, Jul 23, 2012 at 3:09 PM, PAL-18 <[email protected]> wrote: > Well i fixed my problem half way. Turns out the DODS server was out of > date, which was why it wasnt displaying on server list. My 3rd party > modication (Modular Combat) server still doesnt display on the server list > though. I installed a fresh version of orangebox and the mod, and it still > doesnt display on the server list. > > The server is making a connection to the master server list, see below: > > Adding master server 208.64.200.52:27011 > Adding master server 208.64.200.39:27011 > Connection to Steam servers successful. > VAC secure mode is activated. > > Could the IPs be blacklisted? Does valve do that for 3rd party mod servers? > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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