And sv_visiblemaxplayers changes what is displayed in the serverbrowser. Some servers abuse this maliciously, that's why an official stance would be nice.
Also sv_tags uses the displayed value not what maximum amount of slots the server was started with. sv_visiblemaxplayers 24 will always remove the increased_maxplayers tag. On Mon, Jul 30, 2012 at 9:18 PM, Steven Sumichrast <[email protected]>wrote: > Unless something has changed, you take a small penalty for having max > players above 24. > > https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 > > I increased the max number of players above 24. Will that cause my server > to not receive quickplay matches? > > Not entirely. The quickplay system looks at the max reported number of > players. (It does not check any tags.) If the max player count is higher > than 24, a scoring penalty is added. The penalty amount depends on how far > over 24 the max players is set. It is relatively small for maxplayers=25, > and increases up to maxplayers=32. If the max player count is set above 32, > the server is completely excluded. We add this penalty because the game has > been tuned for 24 players. Increasing the number of players beyond 24 can > have negative effects on performance and gameplay balance. > > The quickplay system uses the server browser under the hood, so the player > counts (both current and maximum) it uses in its decision making are the > same player counts shown for your server in the server browser. > On Mon, Jul 30, 2012 at 2:10 PM, Valentin G. <[email protected]> wrote: > >> We also use 2 additional slots for reserved slots (so the server can go >> 26 for a short period, which practically never happens). But there are >> servers that don't use this as a method for reserved slots but try to abuse >> the system by dynamically changing the server size when it fills up. What >> is the official stance on this? >> >> Thanks >> >> >> On Mon, Jul 30, 2012 at 8:54 PM, John Schoenick >> <[email protected]>wrote: >> >>> Hey Fletcher, I have a question about this new match making system and >>> our server setup >>> >>> Our 24x servers run |-maxplayers 32| and |sv_visiblemaxplayers 24|, >>> which allows admins and reserve slots to join without kicking people. Our >>> servers rarely have 25 players in them for short periods of time, nothing >>> abusive. Under the new system, are we getting penalized for being >24 slot? >>> Is there a way to check? >>> >>> Thanks >>> - Neph >>> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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