I just think people have to be careful in thinking that everything comes
down to back & white. I'll give you a specific example:

A few months ago when I had the fast respawn plugin we use re-written by a
Sorucemod coder to insure it added the proper sv_tags, an error was
introduced that went unnoticed for almost 6 weeks. For some reason,
whatever the coder did (which, I have no idea, I have to pay freelancers to
get these things done for me) somehow caused the "increased_maxplayers" tag
to disappear when it added the "respawntimes" tag, even though my servers
were set above 24 slots.

Now, that is something I certainly did not intend to do (I didn't even
think it was possible, as that's hard-coded into the engine), and I only
happened to notice it when checking our servers in the browser one day.
Now, as soon as I saw that, I contacted the coder and he found/fixed the
error that caused it - but I certainly wasn't trying to game the system, it
was an innocent coding error.

Should everyone be aware of the rules? Sure - but unless it's something
truly intentional and nefarious like the fake clients thing described
above, then outright bans of servers is extreme. I agree ignorance of the
law is not an excuse, but the last time I checked we didn't put jaywalkers
in front of firing squads either.

There needs to be a reasonable level of response to these types of things.
A written warning with X amount of time to comply (with graduating
consequences for non-compliance such as revoking quickplay eligibility,
temporary delisting, followed by a perma-ban) is absolutely appropriate and
acceptable. Those server operators that are less-tech savvy than others may
someday put a plugin on their server that (as the example I noted above)
causes unintended non-compliance in one or more areas, without their
knowledge. A simple warning to these folks would go a long way towards
preserving goodwill in the server community as a whole.

Luckily - cooler heads usually prevail with the TF2 team, and they have the
added benefit of seeing the big picture (and all the underlying player-data
that denotes which servers players like).
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