The server will show 6 max players in the server browser. (Same basic effect as visiblemaxplayers.) So the client doesn't' actually know the true maxplayers.
From: [email protected] [mailto:[email protected]] On Behalf Of Sampson Rogers Sent: Tuesday, August 14, 2012 1:23 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_linux] TF MvM hosting questions I assume the client isn't going to warn the player when they join an MvM server (Since it's 32 players) with the >24 player message? Just wondering. Seems like it would be something easy to miss.
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