The server will show 6 max players in the server browser.  (Same basic effect 
as visiblemaxplayers.)  So the client doesn't' actually know the true 
maxplayers.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Sampson Rogers
Sent: Tuesday, August 14, 2012 1:23 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] TF MvM hosting questions

I assume the client isn't going to warn the player when they join an MvM server 
(Since it's 32 players) with the >24 player message? Just wondering. Seems like 
it would be something easy to miss.
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