>From my experience, the bug only seems to happen when the map time has expired. Setting mp_timelimit 0 seems to have solved it for now, and the game still changes map at the end of the mission.
I might be wrong, but that's what I've seen so far. On 16 August 2012 19:29, William S. <[email protected]> wrote: > I believe the bug is related to the server itself lagging out and doing a > tournament regular round end as opposed to a MvM round end. Notice that > when the glitch occurs, it displays the scoreboard and lets you continue > playing, as opposed to the MvM Failure screen with the MvM tips and the two > buttons. > > On Aug 16, 2012, at 2:12 PM, "Leon Hunter" <[email protected]> wrote: > > It’s not a bug, it’s an undocumented feature. Here in after known as > “Everyone’s a Winner!” </sarcasm>**** > > It doesn’t matter what wave you’re on, rounds continue when you lose (at > least) periodically.**** > > Furthermore when it restores to checkpoint, more often than not the map > bomb pit doesn’t restore at all, so bots carry the bomb to the put to get > killed via trigger hurt cause they walked into the exploded pit.**** > > Dumb bugs are dumb and show a lack of play testing…**** > > *From:* [email protected] [mailto:hlds- > [email protected]] *On Behalf Of *E. Olsen > *Sent:* Thursday, 16 August 2012 3:00 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Mvm Bug**** > ** ** > Bugs I've found (on a private server):**** > ** ** > - Rounds continued after we lost (the bomb was delivered) on the first wave > **** > ** ** > - At the start of each round (after losing on the first wave), it let us > know we "failed", but the wave continued anyway**** > ** ** > > ** ** > On Wed, Aug 15, 2012 at 11:54 PM, Daniel Barreiro < > [email protected]> wrote:**** > Scratch that. The bug resolved itself. It kicked the players when > the round started.**** > > > On Wed, Aug 15, 2012 at 11:05 PM, Daniel Barreiro > <[email protected]> wrote: > > Whoops. There were 4 players and when I unlocked it 28 joined within 5 > > seconds > > > > > > On Wednesday, August 15, 2012, Daniel Barreiro > > <[email protected]> wrote: > >> I just unlocked my server and it suddenly got 32 real clients all player > >>**** > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > ** ** > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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