Server still reboots when a player picks a class.

On Fri, Aug 17, 2012 at 6:30 PM, T Marler <[email protected]> wrote:

> use servermode 2, and strict 1, and that works for me.
>
>
> ----- Original Message -----
> From: Lance Waidzunas <[email protected]>
> Date: Friday, August 17, 2012 5:14 pm
> Subject: Re: [hlds] tf_mm_strict values swapped
> To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
>
> > No possible configuration of mm_strict and mm_servermode allow direct
> > connections - our servers restart as soon as a player picks a class.
> >
> > On Fri, Aug 17, 2012 at 6:03 PM, Fletcher Dunn
> > <[email protected]>wrote:
> >
> > >  There is a bug with the tf_mm_strict change in the
> > update we released a
> > > few minutes ago.****
> > >
> > > ** **
> > >
> > > The values as documented are swapped between 1 and 2.****
> > >
> > > ** **
> > >
> > > In this update:****
> > >
> > > tf_mm_strict 1 currently DOES NOT allow direct connections****
> > >
> > > tf_mm_strict 2 currently DOES allow direct connections****
> > >
> > > ** **
>
> > >
> > > We’ll release an optional update shortly to fix this to match the
> > > documentation.****
> > >
> > > ** **
>
> > >
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> > >
> > >
> >
>
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