Server still reboots when a player picks a class. On Fri, Aug 17, 2012 at 6:30 PM, T Marler <[email protected]> wrote:
> use servermode 2, and strict 1, and that works for me. > > > ----- Original Message ----- > From: Lance Waidzunas <[email protected]> > Date: Friday, August 17, 2012 5:14 pm > Subject: Re: [hlds] tf_mm_strict values swapped > To: Half-Life dedicated Win32 server mailing list < > [email protected]> > > > No possible configuration of mm_strict and mm_servermode allow direct > > connections - our servers restart as soon as a player picks a class. > > > > On Fri, Aug 17, 2012 at 6:03 PM, Fletcher Dunn > > <[email protected]>wrote: > > > > > There is a bug with the tf_mm_strict change in the > > update we released a > > > few minutes ago.**** > > > > > > ** ** > > > > > > The values as documented are swapped between 1 and 2.**** > > > > > > ** ** > > > > > > In this update:**** > > > > > > tf_mm_strict 1 currently DOES NOT allow direct connections**** > > > > > > tf_mm_strict 2 currently DOES allow direct connections**** > > > > > > ** ** > > > > > > > We’ll release an optional update shortly to fix this to match the > > > documentation.**** > > > > > > ** ** > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives,> please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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