Are you using SourceMod on that server?
If you are, are you using the TF2Items extension?
If you are, try using the latest build from this page:
http://vphysics.limetech.org/?project=tf2items
On 8/17/2012 7:38 PM, Lance Waidzunas wrote:
Server still reboots when a player picks a class.
On Fri, Aug 17, 2012 at 6:30 PM, T Marler <[email protected]
<mailto:[email protected]>> wrote:
use servermode 2, and strict 1, and that works for me.
----- Original Message -----
From: Lance Waidzunas <[email protected] <mailto:[email protected]>>
Date: Friday, August 17, 2012 5:14 pm
Subject: Re: [hlds] tf_mm_strict values swapped
To: Half-Life dedicated Win32 server mailing list
<[email protected] <mailto:[email protected]>>
> No possible configuration of mm_strict and mm_servermode allow
direct
> connections - our servers restart as soon as a player picks a class.
>
> On Fri, Aug 17, 2012 at 6:03 PM, Fletcher Dunn
> <[email protected]
<mailto:[email protected]>>wrote:
>
> > There is a bug with the tf_mm_strict change in the
> update we released a
> > few minutes ago.****
> >
> > ** **
> >
> > The values as documented are swapped between 1 and 2.****
> >
> > ** **
> >
> > In this update:****
> >
> > tf_mm_strict 1 currently DOES NOT allow direct connections****
> >
> > tf_mm_strict 2 currently DOES allow direct connections****
> >
> > ** **
> >
> > We'll release an optional update shortly to fix this to match the
> > documentation.****
> >
> > ** **
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
>
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