Are you using SourceMod on that server?
If you are, are you using the TF2Items extension?
If you are, try using the latest build from this page: http://vphysics.limetech.org/?project=tf2items

On 8/17/2012 7:38 PM, Lance Waidzunas wrote:
Server still reboots when a player picks a class.

On Fri, Aug 17, 2012 at 6:30 PM, T Marler <[email protected] <mailto:[email protected]>> wrote:

    use servermode 2, and strict 1, and that works for me.


    ----- Original Message -----
    From: Lance Waidzunas <[email protected] <mailto:[email protected]>>
    Date: Friday, August 17, 2012 5:14 pm
    Subject: Re: [hlds] tf_mm_strict values swapped
    To: Half-Life dedicated Win32 server mailing list
    <[email protected] <mailto:[email protected]>>

    > No possible configuration of mm_strict and mm_servermode allow
    direct
    > connections - our servers restart as soon as a player picks a class.
    >
    > On Fri, Aug 17, 2012 at 6:03 PM, Fletcher Dunn
    > <[email protected]
    <mailto:[email protected]>>wrote:
    >
    > >  There is a bug with the tf_mm_strict change in the
    > update we released a
    > > few minutes ago.****
    > >
    > > ** **
    > >
    > > The values as documented are swapped between 1 and 2.****
    > >
    > > ** **
    > >
    > > In this update:****
    > >
    > > tf_mm_strict 1 currently DOES NOT allow direct connections****
    > >
    > > tf_mm_strict 2 currently DOES allow direct connections****
    > >
    > > ** **

    > >
    > > We'll release an optional update shortly to fix this to match the
    > > documentation.****
    > >
    > > ** **

    > >
    > > _______________________________________________
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    > archives,> please visit:
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    > >
    > >
    >

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