Because a server with less than 32 slots could not spawn enough bots. So the gameplay experience changed and it was not something Valve tested around.
It also may have caused the mode to break in certain cases if some bot was supposed to spawn but did not. On Sat, Aug 18, 2012 at 9:09 AM, Marco Vockner <[email protected]> wrote: > Hey, > > i had my 24-slot server running the last days without problems and now > after the update its exits, > > I'm wondering why this move was needed? 24slots with *mp_allowspectators 0 > * and* sv_visiblemaxplayers 6* worked really well too. > > Greets, > Marco > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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