No, we record it from sv_visiblemaxplayers. We ignore maxplayers and status output.
Steven J. Sumichrast On Aug 22, 2012, at 4:26 PM, Tony Paloma <[email protected]> wrote: > HLStatsX:CE is likely getting player counts from the output of status which > includes the bots. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of GE > Sent: Wednesday, August 22, 2012 2:24 PM > To: [email protected] > Subject: [hlds] MvM Visible player count hopping. > > I have a few MVM servers up and running, thankfully I was not effected as > many were over the weekend. > > However after yesterdays update my HLstatsx:ce keeps getting player count > spikes.... 8, 20, 27, even 32 players it does settle back down to 6 and it's > not really causing any issues that have crashed anything. Whatever is > enforcing the sv_visiblemaxplayers is not holding very well. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

