That's for the new matchmaking. Which I don't believe is even enabled at
the moment.

Plus I'm getting traffic on my servers without it. The correct tag is whats
required.

On Tue, Oct 30, 2012 at 2:21 PM, evan otten <[email protected]> wrote:

> You need to add tf_mm_servermode 1 in your server.cfg then restart it
> On Tue, Oct 30, 2012 at 3:29 PM, James Katarzynski <
> [email protected]> wrote:
>
>> The tag is event247 not event_247. If that makes a difference.
>> On Oct 31, 2012 7:27 AM, "Steve Kovack Sr." <[email protected]> wrote:
>>
>>>  I run a small (8 player) server with bots.  When I start the server I
>>> get this message before connecting to Steam servers (which is completed
>>> successfully).
>>>
>>> Sending CMsgGameServerMatchmakingStatus
>>> (state=ServerMatchmakingState_NOT_PARTICIPATING)
>>>
>>> The server never seems to get any Quickplay traffic.  Is there some cvar
>>> I'm missing in my config?  Here are my server config and start up batch
>>> file:
>>> (server config)
>>> // server name
>>> hostname "Bananaland TF2"
>>>
>>> // registered server identity
>>> tf_server_identity_account_id 29327
>>> tf_server_identity_token "ti:5tdV6a(eP+dU"
>>>
>>> // rcon passsword
>>> rcon_password "xxxxxx"
>>>
>>> // Server password
>>> //sv_password "xxxxxx"
>>>
>>> // 30 minute timelimit
>>> mp_timelimit 60
>>>
>>> // Maximum number of rounds to play before server changes maps
>>> //mp_maxrounds 100
>>>
>>> sv_pure 0
>>>
>>> // Server tags
>>> sv_tags event_247,alltalk
>>> // Communications //
>>>
>>> // enable voice communications
>>> sv_voiceenable 1
>>>
>>> // Players can hear all other players, no team restrictions 0=off 1=on
>>> sv_alltalk 1
>>>
>>> // amount of time players can chat after the game is over
>>> mp_chattime 10
>>>
>>>
>>> //Idle Kicking
>>> mp_idledealmethod 1
>>>
>>> mp_autoteambalance 0
>>> // 0 is off and 1 is on. if 1 then should be used in conjunction with
>>> the following 3 commands
>>> mp_autoteambalance_delay 30
>>> // Time (in seconds) after the teams become unbalanced to attempt to
>>> switch players
>>> mp_autoteambalance_warning_delay 15
>>> // Time (in seconds) after the teams become unbalanced to print a
>>> balance warning
>>> mp_teams_unbalance_limit 1
>>> // Teams are unbalanced when one team has this many more players than
>>> the other (0 disables)
>>> mp_scrambleteams_auto 0
>>> // Teams autoscramble if criteria met (0 disables)
>>> // end cvars for balancing un-even teams
>>>
>>> // start cvars for round and game times
>>>
>>> // bandwidth rates/settings
>>> sv_minrate 0
>>> sv_maxrate 30000
>>> decalfrequency 10
>>> sv_maxupdaterate 100
>>> sv_minupdaterate 30
>>>
>>> //bots
>>> tf_bot_join_after_player 0
>>> tf_bot_add red 1 medic
>>> tf_bot_add blue 1 pyro
>>> tf_bot_add blue 1 engineer
>>>
>>> // operation
>>> sv_lan 0
>>> sv_region 255
>>> // Contact email for server sysop
>>> sv_contact [email protected]
>>>
>>>
>>> // execute ban files
>>> exec banned_user.cfg
>>> exec banned_ip.cfg
>>>
>>>
>>> (start up batch file)
>>> @echo off
>>> cls
>>> echo Protecting srcds from crashes...
>>> echo If you want to close srcds and this script, close the srcds window
>>> and type Y depending on your language followed by Enter.
>>> title srcds.com Watchdog
>>> :srcds
>>> echo (%time%) srcds started.
>>> start /high /wait c:\TF2SERV\orangebox\srcds.exe -console -game tf -port
>>> 27016 +maxplayers 8 +map koth_lakeside_event"
>>> echo (%time%) WARNING: srcds closed or crashed, restarting.
>>> goto srcds
>>>
>>>
>>>
>>>
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