We've released a mandatory update to Nuclear Dawn to address feedback
from the new Skirmish game mode. The notes for the ND Update 6.8a are below.
Nuclear Dawn 6.8a
Skirmish
- Added server cvar nd_skirmish_advkits to control whether or not
Advanced Kits are enabled in Skirmish, default on.
- Updated loading screen text for Skirmish maps.
- Fixed spawn times getting hidden increase for each teammate killed
while dead.
- Fixed loadout changes not pausing spawn timer.
Other fixes
- Added in-game browser fallback for functionality that requires showing
a webpage when Steam Overlay is disabled.
Metro (Skirmish)
- Relocated some spawnpoints to avoid players getting stuck in t-pose.
- Added more spawnpoints for both factions.
- Updated sdk_content sources for sk_metro and added missing instances.
As a reminder to server ops: just as in Warfare, the mp_spawnprotection
cvar still applies. You may want to consider setting it to a second or
two higher than default for Skirmish maps in gamemode_skirmish.cfg. If
you choose to do so, remember that you will want to put your default
value for it into server.cfg so that it resets for other maps.
--
Nicholas Hastings
Developer
InterWave Studios
www.interwavestudios.com <http://www.interwavestudios.com>
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