On my servers I had these files downloaded an update or two ago: mapcycle_quickplay_attackdefense.txt mapcycle_quickplay_cp.txt mapcycle_quickplay_ctf_sd.txt mapcycle_quickplay_koth.txt mapcycle_quickplay_payloadrace.txt mapcycle_quickplay_payload.txt
My guess is maps in those files are quick play enabled. I'm running those map cycles on my servers (most of which have good status trending upward) still not getting traffic (see other discussion going on right now). To answer your question (theoretically anyways), the map list for koth: koth_badlands koth_harvest_final koth_lakeside_final koth_nucleus koth_sawmill koth_viaduct koth_king I'd say that makes it safe to say badlands is quick play enabled. On Nov 24, 2012, at 2:12 PM, Harsh Baid <[email protected]> wrote: > I was arranging maps for my server to have quickplay enabled. I came across > something very peculiar, the map koth_badlands according to the OFFICIAL TF2 > WIKI states that it is quickplay eligible over here (read under the patch > notes): > > http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill) > > However according to the official website koth_badlands is not even LISTED. > > http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill) > > Why is this happening? Where can i get a more updated list? and how far do > these maps actually go where we have maps that do accept quickplay, but are > not listed? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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