Thanks for the quick(play) action Tony <- see what I did there? ;-)

On Sun, Nov 25, 2012 at 6:59 PM, Tony Paloma <[email protected]> wrote:
> I've updated that article. Gullywash, koth_badlands, and koth_king were 
> missing.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Rudy Bleeker
> Sent: Sunday, November 25, 2012 5:31 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Quick Play Maps?
>
> I'm guessing by "the official website" you mean this Knowledge Base
> article: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
>
> Indeed koth_badlands isn't listed there at the bottom, but if you read the 
> section under "How does the matchmaking work?" you'll find there are only a 
> few maps that are not quickplay enabled. Although I think that list is also 
> not up-to-date, since I would guess none of the _event maps are eligable for 
> quickplay when there's no halloween event going on. Someone should probably 
> update that site ;-)
>
> On Sun, Nov 25, 2012 at 12:54 AM, Steven Sumichrast <[email protected]> 
> wrote:
>> On my servers I had these files downloaded an update or two ago:
>>
>> mapcycle_quickplay_attackdefense.txt
>> mapcycle_quickplay_cp.txt
>> mapcycle_quickplay_ctf_sd.txt
>> mapcycle_quickplay_koth.txt
>> mapcycle_quickplay_payloadrace.txt
>> mapcycle_quickplay_payload.txt
>>
>> My guess is maps in those files are quick play enabled. I'm running
>> those map cycles on my servers (most of which have good status
>> trending upward) still not getting traffic (see other discussion going on 
>> right now).
>>
>> To answer your question (theoretically anyways), the map list for koth:
>>
>> koth_badlands
>> koth_harvest_final
>> koth_lakeside_final
>> koth_nucleus
>> koth_sawmill
>> koth_viaduct
>> koth_king
>>
>>
>> I'd say that makes it safe to say badlands is quick play enabled.
>>
>> On Nov 24, 2012, at 2:12 PM, Harsh Baid <[email protected]> wrote:
>>
>> I was arranging maps for my server to have quickplay enabled. I came
>> across something very peculiar, the map koth_badlands according to the
>> OFFICIAL TF2 WIKI states that it is quickplay eligible over here (read
>> under the patch
>> notes):
>>
>> http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)
>>
>> However according to the official website koth_badlands is not even LISTED.
>>
>> http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)
>>
>> Why is this happening? Where can i get a more updated list? and how
>> far do these maps actually go where we have maps that do accept
>> quickplay, but are not listed?
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds



-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to