Thanks for the quick(play) action Tony <- see what I did there? ;-) On Sun, Nov 25, 2012 at 6:59 PM, Tony Paloma <[email protected]> wrote: > I've updated that article. Gullywash, koth_badlands, and koth_king were > missing. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Rudy Bleeker > Sent: Sunday, November 25, 2012 5:31 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Quick Play Maps? > > I'm guessing by "the official website" you mean this Knowledge Base > article: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 > > Indeed koth_badlands isn't listed there at the bottom, but if you read the > section under "How does the matchmaking work?" you'll find there are only a > few maps that are not quickplay enabled. Although I think that list is also > not up-to-date, since I would guess none of the _event maps are eligable for > quickplay when there's no halloween event going on. Someone should probably > update that site ;-) > > On Sun, Nov 25, 2012 at 12:54 AM, Steven Sumichrast <[email protected]> > wrote: >> On my servers I had these files downloaded an update or two ago: >> >> mapcycle_quickplay_attackdefense.txt >> mapcycle_quickplay_cp.txt >> mapcycle_quickplay_ctf_sd.txt >> mapcycle_quickplay_koth.txt >> mapcycle_quickplay_payloadrace.txt >> mapcycle_quickplay_payload.txt >> >> My guess is maps in those files are quick play enabled. I'm running >> those map cycles on my servers (most of which have good status >> trending upward) still not getting traffic (see other discussion going on >> right now). >> >> To answer your question (theoretically anyways), the map list for koth: >> >> koth_badlands >> koth_harvest_final >> koth_lakeside_final >> koth_nucleus >> koth_sawmill >> koth_viaduct >> koth_king >> >> >> I'd say that makes it safe to say badlands is quick play enabled. >> >> On Nov 24, 2012, at 2:12 PM, Harsh Baid <[email protected]> wrote: >> >> I was arranging maps for my server to have quickplay enabled. I came >> across something very peculiar, the map koth_badlands according to the >> OFFICIAL TF2 WIKI states that it is quickplay eligible over here (read >> under the patch >> notes): >> >> http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill) >> >> However according to the official website koth_badlands is not even LISTED. >> >> http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill) >> >> Why is this happening? Where can i get a more updated list? and how >> far do these maps actually go where we have maps that do accept >> quickplay, but are not listed? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > > -- > Idleness is not doing nothing. Idleness is being free to do anything. > - Floyd Dell > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
-- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

