The way I see it, it's as much of a bug as wallhacking is. Things like these are why we need a new, revised VAC, which actually poses a threat to cheaters now that TF2 is F2P.
On 17 December 2012 05:27, wickedplayer494 . <[email protected]>wrote: > BTW, Evan added me on Steam to discuss this. Not going to reveal too > much to avoid someone using the exploit with bad intentions. > > He said that yes, the not sending usercmds part was right. But, as > some of you would remember, Valve fixed a bug where Medics could > infinitely uber themselves, but infinitely ubering someone else wasn't > fixed. Currently, the client handles the timing of ubercharges. They > end when powerplaytime < clientticktime. clientticktime is only > updated when the client sends a usercmd. No usercmds being sent means > infinite ubercharges. > > Packet manipulation could be used, among other methods which I won't > reveal. > > On Sun, Dec 16, 2012 at 8:14 PM, wickedplayer494 . > <[email protected]> wrote: > > I was browsing /r/tf2 when I came across this video demonstrating > > infinite ubercharges of any type: > > > > http://www.youtube.com/watch?v=iHUliYFjeQQ > > > > The video's a bit long, so for those that don't have the time or CBA > > to watch the whole thing, here's what I got from the video: > > > > The Medic that's deploying the charge stops sending user commands > > after the charge is deployed. The Medic can still use chat of both > > kinds (voice and text), taunt, and use the voice command menu. An > > external program can be used or packet flow to the server can be > > interrupted. > > > > All classes (but other Medics due to their passive health regen > > ability) can become infinitely charged, but some items will break the > > charge (such as the Equalizer/Escape Plan when used). Another Medic > > can break the charge just by healing you. Friendly payload carts and > > dispensers will also break the charge as well. > > > > There are two other scenarios in which the charge will break, but by > > now, you should get the picture. > > > > Just a head's up for server admins in case anyone figures out on their > > own how to do it exactly and a step-by-step guide is irresponsibly > > disclosed. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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