Additionally, backup databases too.
Made a update to a server with css rank for a little time ago, and
suddenly, 13.000 ranks disappeard...

Kinda awkward telling a community that :/

2013/1/21 Noel <[email protected]>:
> You can take it a step further and use an additional cronjob to transfer
> your backed-up directories via SFTP.  If you don't maintain non-game-server
> resources on the web that you can administer (or have someone else
> administer) to grant the necessary access, you could probably get away with
> using Amazon's AWS free tier instances and a very small amount of EBS
> storage.
>
>
> On Mon, Jan 21, 2013 at 10:47 AM, Weasel <[email protected]> wrote:
>>
>> Not really that uncommon.  Most of us have learned "the hard way".  Been
>> doing HLDS in one form or another since 1999, and backups have save my butt
>> more times than I can remember, much less count.
>>
>> I schedule/cron a script to 7-zip my game server folders - at least once a
>> week.  Getting that backup copy OFF the server - to another "safe" location
>> (for something like a hardware failure) is bit harder (depending on
>> resources available, etc.).
>>
>> But, my sympathies either way.
>>
>> [original message below]
>> [quote]
>> Message: 4
>> Date: Sun, 20 Jan 2013 04:47:24 -0600
>> From: Crazed Gunman <[email protected]>
>> To: Half-Life dedicated Win32 server mailing list
>>         <[email protected]>
>> Subject: Re: [hlds] hlds Digest, Vol 22, Issue 29
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset="us-ascii"
>>
>> Backups: uncommon practice on HLDS.
>>
>> - via iPhone
>> [/quote]
>>
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>
>
>
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