So it will be merged into the non-beta version soon? Great!
On Fri, Jan 25, 2013 at 9:33 PM, Alfred Reynolds <[email protected]>wrote: > The radar bug is fixed in the CS 1.6 beta, details on how to get to the > dedicated server bits of it will be available next week (short answer is > steamcmd, appid 90).**** > > ** ** > > - Alfred**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Valentin G. > *Sent:* Friday, January 25, 2013 12:08 PM > > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Half-Life 1 dedicated server update released**** > > ** ** > > Any chance some bugfixes might make it into 1.6 given that it is being > worked on again? The radar bug is still there for example.**** > > ** ** > > Oh, and removing 16 bit would be a great idea :)**** > > ** ** > > Thanks for the port. GoldSrc goes a long way towards me using Linux.**** > > ** ** > > On Fri, Jan 25, 2013 at 5:30 PM, AnAkIn <[email protected]> wrote:**** > > I wanted to test the CS 1.6 SteamPipe Beta today. Unfortunately, the > server browser is still spammed with thousand of fake servers, which seem > all to be from very similar IPs. Only the port is different for most of > them. They report being almost full, and there are only bots in those > servers (which seem to stay spectator).**** > > ** ** > > 2012/8/10 Tuga aka mabaclu <[email protected]>**** > > Not a good idea... It would be easy to de-list a rival server. > I still think using F3 to accept a redirect would be the best option. > > 2012/8/10 Mart-Jan Reeuwijk <[email protected]>:**** > > > how about a "update" that: > > - makes players "accept" redirects if they get them. > > - client records the redirect, and if rejected, its send to valve. > > - valve de-list it with x (say 5) occurrences for 3 months, and if > > continuing its for 12 months after that. > > > > Community cleans itself. Valid redirects by server plugin options don't > get > > punished. > > > > > > ________________________________ > > From: ics <[email protected]> > > To: Half-Life dedicated Win32 server mailing list > > <[email protected]> > > Sent: Friday, 10 August 2012, 4:32 > > Subject: Re: [hlds] Half-Life 1 dedicated server update released > > > > Fake servers were fixed in CS Source some years ago and it didn't kill > it. > > It requires user to press a key now to join forward if they connect to a > > fake server. No auto redirect. > > > > -ics > > > > 10.8.2012 0:11, RSS List User kirjoitti: > > > > That's what I thought as well, but from another hand, if people can't do > > that, they might rage quit and the game might die. Its a 2 edged sword. > > > > On 8/9/2012 4:57 PM, AnAkIn wrote: > > > > Fixing the redirect exploit would make them stop making fake servers. > > > > 2012/8/9 Dominik Friedrichs <[email protected]> > > > > On 2012/08/09 20:25, Invalid Protocol wrote: > > > > A HL1 server can force the players to execute the "connect" command or > even > > you can reply with a "redirect packet" when they connect. So any kid can > > host 10 fake servers (usually using the names of other servers), all > being > > almost full, and redirect the players to a real server. Some real servers > > have even hundreds of fake servers behind them, hosted by regular > players, > > because this is a condition for getting administrative rights. Also some > > companies hosting game servers provide a service or support for hosting > such > > fake servers. For example they provide the kits so the players can > download > > and run the fake servers with only 2 clicks, or even they can host for > free > > some fake servers if you buy a real server. > > > > > > What a disgusting community... Thanks for the insight! > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > -- > > Best regards, > > AnAkIn > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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