Thanks, I'll look into this. The division of the assets by type is actually in anticipation of shipping a more culled set of files to the dedicated server. It just hasn't been optimized yet.
The audio data is in the same category. (Except perhaps the header data.) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Dominik Friedrichs Sent: Thursday, February 21, 2013 6:57 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] SteamPipe is coming. Download the TF beta Good catch - I havent looked into the VPK's yet... since the server doesnt need the VTF's, it would be advisable for Valve to move all the VMT's into a seperate VPK. On 2013/02/22 03:31, Peter Jerde wrote: > I see that, too. > > Fresh TF2 install: 6,108,442,805 bytes in 58,470 separate files. > > Fresh Beta install: 11,997,742,391 bytes in 1,841 separate files. > > It looks like the beta ships with both .vmt AND .vtf files, while the normal > tf2 has only .vmt. > > Those .vtf files add up to the difference in sizes. > > On Feb 21, 2013, at 19:29 PM, Dominik Friedrichs<[email protected]> wrote: > >> I just installed the TF beta dedicated server. How come the total size is >> around 11 GB, while the old TF via Hldsupdatetool totals at less than 6 GB? >> I get the feeling that now that everythings inside the VPK's, the server has >> more stuff than it actually has to have. >> >> Would be nice if someone at Valve could check for possibly duplicate content: >> >> The old install has a materials folder thats not even 50 MB in size. >> The new one has 3 GB of "materials" VPKs in the tf2 folder. >> The hl2 VPKs of the new install also occupy 2 GB more memory than the loose >> files of that directory in the old install. So there's the 5 GB difference. >> >> On 2013/02/20 03:36, Fletcher Dunn wrote: >>> The orangebox engine games (Team Fortress 2, Counter Strike:Source, >>> Day of Defeat:Source, HL2:Deathmatch) are being upgraded to SteamPipe. >>> Steam's new-and-improved content delivery system. SteamPipe is >>> currently used by most games on Steam. >>> >>> This change will impact server operators in at least two significant ways: >>> >>> *You will use steamcmd instead of the HLDSUpdateTool to >>> install/update the server. >>> >>> *The conversion will entail significant changes to the way the files >>> appear in the local filesystem on the server and client. The client >>> no longer uses GCF files. Instead, most assets are packed up into >>> VPK, and those VPKs are the same on the server and the client. The >>> server no longer uses 1000's of loose files. >>> >>> We're using the TF beta to test these changes and identify the bugs, >>> and give everybody a chance to make sure their favorite mod or >>> plugin will work in the new system. >>> >>> Everybody is encouraged to download the TF beta! >>> >>> We've prepared an FAQ that discusses the details of the change and >>> answers the questions we anticipate: >>> >>> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491 >>> >>> Please report gameserver related bugs in this mailing list. >>> >>> Client bugs can be reported through this mailing list, or in the TF >>> beta forum. >>> >>> http://forums.steampowered.com/forums/forumdisplay.php?f=1038 >>> >>> Thanks for your help, and happy testing! >>> >>> (And remember, playtime in the beta counts towards item drops in the >>> release game.) >>> >>> - Fletch >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

