my test instance is running under ubuntu 12.04 32bit.

There are some asset errors, but it started. Anything I need to worry about?

Thanks,
Doug

Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
ERROR: -autoupdate requires -steam_dir and -steamcmd_script.
Sat Mar 16 17:54:36 CDT 2013: Server Failed
WARNING: Could not locate steam dir:, ignoring.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Loaded 13 VPK file hashes from
/usr/games/newsrc/hl2mp/hl2mp/hl2mp_pak.vpk for pure server operation.
Loaded 13 VPK file hashes from
/usr/games/newsrc/hl2mp/hl2mp/hl2mp_pak.vpk for pure server operation.
Loaded 1213 VPK file hashes from
/usr/games/newsrc/hl2mp/hl2/hl2_textures.vpk for pure server
operation.
Loaded 574 VPK file hashes from
/usr/games/newsrc/hl2mp/hl2/hl2_sound_vo_english.vpk for pure server
operation.
Loaded 381 VPK file hashes from
/usr/games/newsrc/hl2mp/hl2/hl2_sound_misc.vpk for pure server
operation.
Loaded 432 VPK file hashes from
/usr/games/newsrc/hl2mp/hl2/hl2_misc.vpk for pure server operation.
Loaded 5 VPK file hashes from
/usr/games/newsrc/hl2mp/platform/platform_misc.vpk for pure server
operation.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game_srv.so loaded for "Half-Life 2 Deathmatch"
Setting breakpad minidump AppID = 320
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 12
Unknown command "port"
maxplayers set to 12
Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Precache of sprites/redglow1 ambigious (no extension specified)
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
Precache of sprites/redglow1 ambigious (no extension specified)
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
'server.cfg' not present; not executing.
Connection to Steam servers successful.
   Public IP is 50.40.140.6.
Assigned anonymous gameserver Steam ID [A-1:163487746(3319)].
VAC secure mode is activated.

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