Look good to me, except that you don't seem to have a server.cfg which
I think is weird, and you should probably point srcds to your steamcmd
install directory as it suggests on line 3.

On Sun, Mar 17, 2013 at 12:03 AM, Doug Simmons <[email protected]> wrote:
> my test instance is running under ubuntu 12.04 32bit.
>
> There are some asset errors, but it started. Anything I need to worry about?
>
> Thanks,
> Doug
>
> Using default binary: ./srcds_linux
> Server will auto-restart if there is a crash.
> ERROR: -autoupdate requires -steam_dir and -steamcmd_script.
> Sat Mar 16 17:54:36 CDT 2013: Server Failed
> WARNING: Could not locate steam dir:, ignoring.
> Using breakpad minidump system
> Using breakpad crash handler
>
> Console initialized.
> Loaded 13 VPK file hashes from
> /usr/games/newsrc/hl2mp/hl2mp/hl2mp_pak.vpk for pure server operation.
> Loaded 13 VPK file hashes from
> /usr/games/newsrc/hl2mp/hl2mp/hl2mp_pak.vpk for pure server operation.
> Loaded 1213 VPK file hashes from
> /usr/games/newsrc/hl2mp/hl2/hl2_textures.vpk for pure server
> operation.
> Loaded 574 VPK file hashes from
> /usr/games/newsrc/hl2mp/hl2/hl2_sound_vo_english.vpk for pure server
> operation.
> Loaded 381 VPK file hashes from
> /usr/games/newsrc/hl2mp/hl2/hl2_sound_misc.vpk for pure server
> operation.
> Loaded 432 VPK file hashes from
> /usr/games/newsrc/hl2mp/hl2/hl2_misc.vpk for pure server operation.
> Loaded 5 VPK file hashes from
> /usr/games/newsrc/hl2mp/platform/platform_misc.vpk for pure server
> operation.
> ConVarRef mat_dxlevel doesn't point to an existing ConVar
> Game_srv.so loaded for "Half-Life 2 Deathmatch"
> Setting breakpad minidump AppID = 320
> Forcing breakpad minidump interfaces to load
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> maxplayers set to 12
> Unknown command "port"
> maxplayers set to 12
> Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file server.cfg
> Precache of sprites/redglow1 ambigious (no extension specified)
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
> SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
> SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
> SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
> SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
> SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
> SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0)
> Precache of sprites/redglow1 ambigious (no extension specified)
> Initializing Steam libraries for secure Internet server
> [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> Logging into anonymous gameserver account.
> 'server.cfg' not present; not executing.
> Connection to Steam servers successful.
>    Public IP is 50.40.140.6.
> Assigned anonymous gameserver Steam ID [A-1:163487746(3319)].
> VAC secure mode is activated.
>
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--
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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