I believe the main cost is a file read cache that's way too large.

It will be fixed soon, but probably not in today's update.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Doctor McKay
Sent: Thursday, April 18, 2013 11:17 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike:Source has been converted to SteamPipe

I would imagine the memory usage increase might be due to the new VPK 
filesystem. The server has to mount the VPK files.



Doctor McKay
http://www.doctormckay.com
[email protected]<mailto:[email protected]>

On Wed, Apr 17, 2013 at 10:00 PM, Nicholas Hastings 
<[email protected]<mailto:[email protected]>> wrote:
This list is no place for sane, helpful comments.
--
Nicholas Hastings
AlliedMods.net<http://www.alliedmods.net>



[cid:[email protected]]
Evourr<mailto:[email protected]>
Wednesday, April 17, 2013 9:57 PM
https://developer.valvesoftware.com/wiki/SteamPipe

The majority of the gains are clientside, the major change server-side is the 
way files are downloaded. There's going to be issues with any update this size.

Also, everyone could use SteamCMD for the games ahead of time to test and 
report issues.
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[cid:[email protected]]
Felipe Fujihara<mailto:[email protected]>
Wednesday, April 17, 2013 5:22 PM
For sure... My 10 slots CSS server has always ran using 100 MB, and now it's 
200 MB... 100% of increase.

Still can't see any gain with SteamPipe, untill now only problems...



> To: [email protected]<mailto:[email protected]>
> From: [email protected]<mailto:[email protected]>
> Date: Wed, 17 Apr 2013 21:00:24 +0000
> Subject: Re: [hlds] Counter-Strike:Source has been converted to SteamPipe
>
> I can confirm about 200mb increase in memory usage on our 32 player servers. 
> This is at startup on linux, compared to non steampipe CSS.
>
> CPU usage is the same. I can't see any performance gains from the steampipe 
> update.
>
> TigerOx
> www.dogzgaming.com<http://www.dogzgaming.com>
> Sent wirelessly from my BlackBerry device.
>
> -----Original Message-----
> From: ics <[email protected]><mailto:[email protected]>
> Sender: 
> [email protected]<mailto:[email protected]>
> Date: Wed, 17 Apr 2013 23:35:33
> To: Half-Life dedicated Win32 server mailing 
> list<[email protected]><mailto:[email protected]>
> Reply-To: Half-Life dedicated Win32 server mailing list
> <[email protected]><mailto:[email protected]>
> Subject: Re: [hlds] Counter-Strike:Source has been converted to SteamPipe
>
> Those are known bugs and already reported. As for memory consumption, it
> has always been around that mount with CSS.
>
> -ics
>
> Felipe Fujihara kirjoitti:
> > A lot of messages like this... Do you know what is it?
> >
> > Also, 10 slots server is using 209 MB (omg!!!)
> >
> > Any help?
> >
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gign/ct_gign.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gign/ct_gign_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_phoenix/t_phoenix.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_guerilla/t_guerilla.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_leet/t_leet.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_leet/t_leet_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_arctic/t_arctic.vmt)
> > ForceModelBounds no longer supported. (models/player/ct_urban.mdl)
> > ForceModelBounds no longer supported. (models/player/ct_gsg9.mdl)
> > ForceModelBounds no longer supported. (models/player/ct_sas.mdl)
> > ForceModelBounds no longer supported. (models/player/ct_gign.mdl)
> > ForceModelBounds no longer supported. (models/player/t_phoenix.mdl)
> > ForceModelBounds no longer supported. (models/player/t_leet.mdl)
> > ForceModelBounds no longer supported. (models/player/t_arctic.mdl)
> > ForceModelBounds no longer supported. (models/player/t_guerilla.mdl)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_urban/ct_urban.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_urban/ct_urban_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_sas/ct_sas.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_sas/ct_sas_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gsg9/ct_gsg9.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gign/ct_gign.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gign/ct_gign_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_phoenix/t_phoenix.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_guerilla/t_guerilla.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_leet/t_leet.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_leet/t_leet_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_arctic/t_arctic.vmt)
> >
> >
> >
> >
> > ------------------------------------------------------------------------
> > From: [email protected]<mailto:[email protected]>
> > Date: Tue, 16 Apr 2013 19:18:27 -0700
> > To: [email protected]<mailto:[email protected]>
> > Subject: Re: [hlds] Counter-Strike:Source has been converted to SteamPipe
> >
> > The SDK, some particles, and many other things are busted as well...
> >
> > Thanks,
> > Kyle.
> >
> >
> > On Tue, Apr 16, 2013 at 6:52 PM, List User 
> > <[email protected]<mailto:[email protected]>
> > <mailto:[email protected]><mailto:[email protected]>> wrote:
> >
> > The steampipe server keeps spitting this out in console.
> >
> > ---
> > ForceModelBounds no longer supported. (models/player/ct_urban.mdl)
> > ForceModelBounds no longer supported. (models/player/ct_gsg9.mdl)
> > ForceModelBounds no longer supported. (models/player/ct_sas.mdl)
> > ForceModelBounds no longer supported. (models/player/ct_gign.mdl)
> > ForceModelBounds no longer supported. (models/player/t_phoenix.mdl)
> > ForceModelBounds no longer supported. (models/player/t_leet.mdl)
> > ForceModelBounds no longer supported. (models/player/t_arctic.mdl)
> > ForceModelBounds no longer supported. (models/player/t_guerilla.mdl)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_urban/ct_urban.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_urban/ct_urban_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_sas/ct_sas.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_sas/ct_sas_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gsg9/ct_gsg9.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gign/ct_gign.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/ct_gign/ct_gign_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_phoenix/t_phoenix.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_guerilla/t_guerilla.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_leet/t_leet.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_leet/t_leet_glass.vmt)
> > ForceSimpleMaterial no longer supported.
> > (materials/models/player/t_arctic/t_arctic.vmt)
> > ---
> >
> > Should probably be fixed!
> >
> >
> >
> > On 4/16/2013 9:43 PM, Doctor McKay wrote:
> >
> > No. You absolutely must download the new server via SteamCMD
> > (or another third-party tool). HldsUpdateTool WILL NOT work
> > anymore.
> >
> >
> >
> > Doctor McKay
> > http://www.doctormckay.com
> > [email protected]<mailto:[email protected]> 
> > <mailto:[email protected]><mailto:[email protected]>
> >
> >
> > On Tue, Apr 16, 2013 at 7:06 PM, Felipe Fujihara
> > <[email protected]<mailto:[email protected]> 
> > <mailto:[email protected]><mailto:[email protected]>> wrote:
> >
> > Well, is there a way to just update the old server?
> >
> > Or I really need to update and transfer the old files like
> > addons, sounds, maps, etc, to the new files structure?
> >
> > Trying to update the server with -verify_all it just
> > downloads the new files...
> >
> >
> >
> > > Date: Wed, 17 Apr 2013 00:53:40 +0200
> > > From: [email protected]<mailto:[email protected]> 
> > > <mailto:[email protected]><mailto:[email protected]>
> >
> > > To: [email protected]<mailto:[email protected]>
> > <mailto:[email protected]><mailto:[email protected]>
> > > Subject: Re: [hlds] Counter-Strike:Source has been
> > converted to SteamPipe
> > >
> > > On 2013/04/17 00:48, Felipe Fujihara wrote:
> > > > Well, I have installed a full clean up CSS Server, and
> > it's using much
> > > > more RAM than the old version... 10 slots without any
> > plugin is using
> > > > 180 MB.
> > > >
> > > > Is it correct?
> > >
> > > I already saw this trend with the beta.
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the
> > list archives, please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the
> > list archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> > _______________________________________________ To unsubscribe, edit
> > your list preferences, or view the list archives, please visit:
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> >
> >
> > _______________________________________________
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> > please visit:
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>
>
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[cid:[email protected]]
Fletcher Dunn<mailto:[email protected]>
Tuesday, April 16, 2013 1:52 PM
For anyone on this list who doesn't know what this conversion is, please read 
this FAQ:
https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491

Clients should be rolling over to the new version now.

If you have been running a "beta" version of the dedicated server, that version 
is now the official version and is ready to host clients now. No server update 
has been released.

The HLDSUpdate version of the server is now officially retired.

If you find a bug, please report it here:
https://github.com/ValveSoftware/Source-1-Games

Our apologies for the shattered expectations caused by this on-time release.

Thank you!
- Fletch
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