Any chance at an optional (or required, if required) CS:S sync? We're still
having particle/spray/memory issues that have all been fixed in tip, and in
TF.

Thanks,
Kyle.


On Thu, Apr 25, 2013 at 8:46 PM, Fletcher Dunn
<fletch...@valvesoftware.com>wrote:

>  We’ve released optional updates to the SteamPipe beta client and
> dedicated server:****
>
> ** **
>
> Source engine:****
>
> * motd file(s) changed to work like the mapcycle file.  It goes in the cfg
> folder by default, but will fallback to the root folder if not found in the
> cfg folder.  Motd.txt and motd_text.txt files are no longer shipped.
> Instead, we ship xxx_default.txt files.****
>
> * Greatly reduced memory usage****
>
> * Implicitly hardcode several rules to the end of the sv_pure rule list.
> (These rules will eventually be visible by typing sv_pure, so you can see
> exactoly the effective rules that are in effect --- but there is a bug
> preventing the proper display that will be fixed soon.)****
>
> * Fix bugs causing some file system queries to ignore pure server rules.**
> **
>
> * Added dummy sv_consistency convar to client to prevent auto banning by
> old versions of SMAC.  (Note: this kludge will be removed soon.  Please
> update your servers to avoid angering your players.)****
>
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