For servers, approximately 120MB, depending on which VPK files got accessed and 
much from each VPK was accessed.

For clients, it will be even more.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Ryan Stecker
Sent: Thursday, April 25, 2013 8:59 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Optional updates to TF2 SteamPipe beta released

Hi Fletch,

What kind of improvement are we looking at in terms of memory usage? Any 
measurements to go off?

On Thu, Apr 25, 2013 at 10:55 PM, Fletcher Dunn 
<[email protected]<mailto:[email protected]>> wrote:
Yes, very soon.

-----Original Message-----
From: 
[email protected]<mailto:[email protected]>
 
[mailto:[email protected]<mailto:[email protected]>]
 On Behalf Of Kyle Sanderson
Sent: Thursday, April 25, 2013 8:51 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
server mailing list
Subject: Re: [hlds_linux] [hlds] Optional updates to TF2 SteamPipe beta released

Any chance at an optional (or required, if required) CS:S sync? We're still 
having particle/spray/memory issues that have all been fixed in tip, and in TF.

Thanks,
Kyle.


On Thu, Apr 25, 2013 at 8:46 PM, Fletcher Dunn
<[email protected]<mailto:[email protected]>>wrote:

>  We’ve released optional updates to the SteamPipe beta client and
> dedicated server:****
>
> ** **
>
> Source engine:****
>
> * motd file(s) changed to work like the mapcycle file.  It goes in the
> cfg folder by default, but will fallback to the root folder if not
> found in the cfg folder.  Motd.txt and motd_text.txt files are no longer 
> shipped.
> Instead, we ship xxx_default.txt files.****
>
> * Greatly reduced memory usage****
>
> * Implicitly hardcode several rules to the end of the sv_pure rule list.
> (These rules will eventually be visible by typing sv_pure, so you can
> see exactoly the effective rules that are in effect --- but there is a
> bug preventing the proper display that will be fixed soon.)****
>
> * Fix bugs causing some file system queries to ignore pure server
> rules.**
> **
>
> * Added dummy sv_consistency convar to client to prevent auto banning
> by old versions of SMAC.  (Note: this kludge will be removed soon.
> Please update your servers to avoid angering your players.)****
>
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