Hi Fletcher.
Windows server 2008 R2 - No issues running multiple servers. If anything
I think CPU has dropped
slightly, but this might just be wishful thinking on my part.
While I am here - thank you Fletcher for taking the time and trouble to
monitor this list and SPUF
and quickly trying to resolve any issues. I have been negative on this
list a couple of times in the past
regarding Valve's timing/handling/supervision of recent updates, but
credit where credit is due, we couldn't
have asked for more help and support regarding the Steam Pipe conversion
and it really is appreciated. This
whole conversion/update has been a job well done by anyone's standards.
Thanks again!
On 02/05/2013 17:48, Fletcher Dunn wrote:
I notice that you are emailing the Win32 mailing list, so I assume you are
running servers on Windows.
If so, and you want to install some performance analysis tools and submit a
trace that might help us understand what's going on, email me back privately
and I can get you setup.
This same invitation applies to anybody running Windows servers who is having
performance problems.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of AeroliteGaming.com
Sent: Thursday, May 02, 2013 8:05 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] Steampipe Lag
After upgrading my TF2 servers to Steampipe they seem to be using more CPU
usage and causing the odd bit of lag here and there.
Is there a reason for this and has anyone noticed the same issue? Is it
possible sourcemod could be causing this?
Thanks.
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